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Driftwatch 1.2 Patch notes - New levels!

New weapon instructions:

  • The blue bar represents mana
  • Mana regenerates
  • Staff and shield both use mana
  • Shield size (and mana consumption) both depend on how far you depress the trigger

General:

  • Fixed bug, Wyverns were not counted towards the health spawn killcounter
  • Rewrote the killstreak code for better performance
  • Increased number of preloaded assets to reduce lagspikes at level starts
  • Tweaks to reduce killstreak abusing
  • Fixed Wyvern death anim
  • Fixed bug with Health pickup balloons ignoring hits
  • Small optimizations in Hovergoblin code
  • Small optimizations in Wyvern code

Splash:

  • Visual changes

Menu:

  • Unlocked Level 3 orb

Tutorial 2:

  • Changed next level orb to link to tutorial 3 instead of 4

Tutorial 3:

  • Added!

Level 2:

  • Fixed Healthpickups having wrong spawneffect

Level 3:

  • Added!

Level 4:

  • Fixed Healthpickups having wrong spawneffect
  • Reduced snow effect for performance

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 1545362 · public branch

    Steam updated · First observed