Released
Oct 27, 2017
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    A fish, a price hike, and chance to play.

    Hello. I'm Oswald. I have news. Since I’m the new guy, they made me deliver the corporate news. The news is this: GTTOD is finally leaving Early Access and the price is going up. Let's just get to it. The Price is Changing. When this game entered Early Access, it was $19.99. Also

  2. Developer post

    This will be my final Steam Announcement

    Hey fellas You probably know my story by now... -but, just in case, here's the CliffsNotes version: I started making games, and thus GTTOD, 10 years ago I was a D U M B teenager who had no idea what he was doing or where things were going - I just knew that I LOVED making video g

  3. Developer post

    GTTOD 1.0 Open Beta Sign Up is LIVE

    As promised, a new date for you: ABOUT THE OPEN BETA We are really looking to polish up GTTOD's early game introduction, making sure it's free of bugs and not terrible to play. If you could give it a whirl and give us some feedback, we can then make any necessary adjustments and

  4. Developer post

    THE FINAL STRETCH Timeline

    H E Y So I was thinking: "You know what? Releasing a long-term project is just too easy, I'm gonna start the beta and release event for my game right next to GTA 6." Look out, Rockstar. I'm coming. ANYWAY OPEN BETA SIGN-UP BEGINS: TOMORROW, AUGUST 11TH NEW STUDIO REVEAL: AUGUST 1

  5. Developer post

    GTTOD Playtest Day 1 Patch Notes

    GTTOD Playtest - First 24 Hours Patch-Notes Additions: The Chariot I and The Chariot II (III needs a rework) Added 0.5 seconds of auto vault time after wallrunning Added a Quick-Swap Item Mode key Added a Quick-Inventory key Added a Quick-Melee key Added Num-Keys for instantly sw

  6. Developer post

    Sign up for the GTTOD Playtest!

    THE FIRST GTTOD PLAYTEST IS HERE This has been a long time coming! For this playtest, we're just trying to feel out the community and see what they think of our progress! We have another Playtest following this one where we'll be implementing many of the requests and suggestions

  7. Developer post

    GTTOD IS UNDER CONSTRUCTION

    You may have recently noticed our new logo -or our new title -or our new steam art assets like icons and capsules -or the previous Steam post going over the major aspects of GTTOD that are changing in the final update -or a few of our posts on Twitter and YouTube showing some sys

  8. Developer post

    I Had No Idea What I Was Getting Myself Into

    When I first started making GTTTOD...I'm talkin' like 2015, I was 18 years old and literally like two weeks into the project - I remember telling my friend that I'd have this game done by March (which was in like 6 months at the time) . 130 months later, I'm starting to think I w

  9. Developer post

    GTTOD's 1.0 Update Is Going To Be ABSOLUTELY MASSIVE

    So here's what 6 months of silence will get you lmao First off- YO WHAT'S UP Long time no talk, yada yada. I figured I should warn you, this one is gonna be a VERY heavy-on-the-info content update because a LOT has changed in the process of evolving GTTOD into something we can be

  10. Developer post

    GTTOD's final update is progressing better than I could have ever hoped

    WELCOME BACK First off, that title is NOT inaccurate at all. I'm not gonna go on about it for long since I figured most people just wanna wait for it to come out, and that's valid - but I do want to say I'm really really happy with how things are progressing and the direction thi

  11. Developer post

    BEHIND THE SCENES - Enemy and Level Design Adjustments

    This is unrelated, I just figured you'd like it plus it makes for a great thumbnail. HEY THERE! So, I wanted to update you guys on some plans and progress for Wrath Of The World - mainly showcasing some of the things that I personally think need some SERIOUS work, and kinda givin

  12. Developer post

    Progress on GTTOD's FINAL UPDATE - GTTOD: WRATH OF THE WORLD

    FIRST THING'S FIRST Hello everyone, how's it goin'? So, we are now two months out from the Past And Present Update. If you were following along, you know it was a kind of oddly received update. New players seem to like it, old players (from like 2020-ish through to bout 2022-ish)

  13. Developer post

    GTTOD - THE PAST AND PRESENT UPDATE

    WELCOME BACK EVERYONE This is definitely one of the updates of all time. No but actually this update slaps so hard lmao I'm so happy with how this one turned out, it's by FAR my favorite of the...12 major updates GTTOD has had...ever. That's a bit embarrassing. I wish I was like

  14. Developer post

    One Hour Of Unedited Gameplay

    AY I figured a really good way to show the improvements made in GTTOD would be to show a full hour of unedited footage. This was recorded JUST after my last little bout of fever-induced wallrun / movement polish and things were feeling GOOD. Quality wise, this next update is real

  15. Developer post

    6 More Months of GTTOD Development Progress

    Aaaaaaaaaaand welcome back This one won't be NEARLY as bad as the last one since I spent about 4 of these months as dead as Doorguy in the thumbnail, which was pretty cool if you're into being dead. For those of you not in-the-know (which I assume if anyone is reading this, is mo

  16. Developer post

    Sure, I'll be cheesy. Why not? Not like you can stop me.

    Just like Scrooge, I feel thankful exactly one time every year. I begrudgingly pump exactly one, single, solitary "Mm, thanks" out, and then I hibernate for 365 days in bitter resentment, dreading the next one. You better enjoy this brief respite from my normal cold indignation w

  17. Developer post

    NEW GTTOD: Get To The Orange Door UPDATE - LIVE NOW!

    Attention all gamers and fans of fast-paced, first-person shooters! We have an exciting announcement to make. GTTOD: Get To The Orange Door is nearing completion, which means that the early access phase is coming to an end. The last update is now LIVE, with essentially double the

  18. Developer post
  19. Developer post

    NEW GTTOD: Get To The Orange Door UPDATE - LIVE NOW!

    Attention all gamers and fans of fast-paced, first-person shooters! We have an exciting announcement to make. GTTOD: Get To The Orange Door is nearing completion, which means that the early access phase is coming to an end. The last update is now LIVE, with essentially double the

  20. Developer post

    Fast-paced. Fluid: the Neon Chaos Bundle [GTTOD x Deadlink]

    Experience the best of cyberpunk reality with our exclusive bundle featuring two electrifying games: "Get to the Orange Door (GTTOD)" and "Deadlink." Act now to grab these up-and-coming retrofuturist roguelites and jump into two in sleek neon shooters with heart-pounding soundtra