The Wanderer

Cult Software

Released
Jan 25, 2019
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Build 137.

    Fixes Had to cut the wind feature entirely to prevent serious stability issues. Weapon saves are enabled again. Opening the options menu while having the inventory open no longer brakes the inventory. Removed a weapon perk that was a remnant of the old battle system.

  2. Developer post

    Build 136 [beta].

    Uploaded to the beta branch. Fixes Constrains to wind movement time in the western desert. The old wind effect system was sometimes causing some serious errors and hopefully this brings better stability to the game. Improvements to the "End Turn" button functions. Fixed some erro

  3. Developer post

    Build 135.

    Fixes Added a 100 millisecond delay for items spawning in the inventory to avoid any possible visual glitches. Camera reset function disabled during walking to prevent moonwalks. "The End" screen added.

  4. Developer post

    Build 134. Observing the wasteland.

    Switching to a beta version of Unity cleared our engine issues and let us upload build 134 to the default branch with the new camera system. Enjoy the wasteland in 360 degrees!

  5. Developer post

    Build 134. Observing the wasteland.

    Switching to a beta version of Unity cleared our engine issues and let us upload build 134 to the default branch with the new camera system. Enjoy the wasteland in 360 degrees!

  6. Developer post

    Intro + new camera system

    New features A wonderful intro movie. A new, better & much more logical camera movement system! All interactions can be completed with the mouse only! Right click to enter the dungeons. Separated the "Save" function from "Quit & Save". Options menu. Fixes Fixed a major wo

  7. Developer post

    Intro + new camera system

    New features A wonderful intro movie. A new, better & much more logical camera movement system! All interactions can be completed with the mouse only! Right click to enter the dungeons. Separated the "Save" function from "Quit & Save". Options menu. Fixes Fixed a major wo

  8. Developer post

    Build 132. Oppressor of the wastes.

    New features Added the final boss to the game. Travel to a far away hill and enter the underground bunker. Gear up with procedural weapons and collect mutant teeth to beat him. Added difficulty settings: easy, normal and hard. Ability to save procedural weapons. Thousands of poss

  9. Developer post

    Build 132. Oppressor of the wastes.

    New features Added the final boss to the game. Travel to a far away hill and enter the underground bunker. Gear up with procedural weapons and collect mutant teeth to beat him. Added difficulty settings: easy, normal and hard. Ability to save procedural weapons. Thousands of poss

  10. Developer post

    Update to build 131.

    Small update 131: Fixed inventory scaling issues. Added more flora to the wastes.

  11. Developer post

    Update to build 131.

    Small update 131: Fixed inventory scaling issues. Added more flora to the wastes.

  12. Developer post

    Build 130. Faster loading times.

    Updated with build 130: 35% to 60% faster loading times compared to build 129. Hovering over items in the inventory displays their stat effects. Clicking items in the inventory displays a short description. Added more descriptions to items in different states. Disabled the abilit

  13. Developer post

    Build 130. Faster loading times.

    Updated with build 130: 35% to 60% faster loading times compared to build 129. Hovering over items in the inventory displays their stat effects. Clicking items in the inventory displays a short description. Added more descriptions to items in different states. Disabled the abilit

  14. Developer post

    Name change.

    We changed the name to The Wanderer and dropped the band theme. Walk alone in the dark wastes and slay mutants as the wanderer! The old name & theme "just clashes with feelings of dread and isolation the landscape brings with it." Thank you Vinzenz for making suggestions in t

  15. Developer post

    Name change.

    We changed the name to The Wanderer and dropped the band theme. Walk alone in the dark wastes and slay mutants as the wanderer! The old name & theme "just clashes with feelings of dread and isolation the landscape brings with it." Thank you Vinzenz for making suggestions in t

  16. Developer post

    Update 129 and price reduction.

    Updated with build 129: Added item descriptions to the inventory. To the few dozen gamers who have supported Greymen so far - a big thank you from us!!! You and your feedback were the reasons we did the recent updates! Unfortunately the game is not bringing in any beer money and

  17. Developer post

    Update 129 and price reduction.

    Updated with build 129: Added item descriptions to the inventory. To the few dozen gamers who have supported Greymen so far - a big thank you from us!!! You and your feedback were the reasons we did the recent updates! Unfortunately the game is not bringing in any beer money and

  18. Developer post

    Update to build 128.

    Updated with build 128: Now you can turn the camera other than 180 degrees and look around you. Added more flora to the wastes. Fixed spawn issues when skipping the tutorial. Improved animator and weapon in hand when facing north. Tutorial hint added: click on the backpack to ope

  19. Developer post

    Update to build 128.

    Updated with build 128: Now you can turn the camera other than 180 degrees and look around you. Added more flora to the wastes. Fixed spawn issues when skipping the tutorial. Improved animator and weapon in hand when facing north. Tutorial hint added: click on the backpack to ope

  20. Developer post

    Update to build 127.

    Greetings wastelanders! Updated with build 127: Friendly cats and dogs make an appearance on the screen after rescuing them from the mutants. The first three tutorial levels can be skipped by finding black smoke on the shores of the rotten sea. Added more tutorial hints. Fixed ma