Released
Jul 20, 2018
Platforms
Windows
Last updated
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Updates & announcements

19 posts
  1. Developer post

    ZEscape - Client update released

    0.1.2.8 -Updated engine source to latest release -Fixed parenting offset issues with bosses -Fixed login issues

  2. Developer post

    ZEscape - Client update released

    0.1.2.7 -Added co-op support for minigame Minigame can now be played together with other players -Added yes/no vote for the minigame Vote is promted between minigame rounds to allow regular game to begin -New HUD FX to visualize when player takes damage Players should now notice

  3. Developer post

    ZEscape - Client update released

    0.1.2.6 -New escape level Shpongolia -Disabled Nvidia Aftermath to fix engine hitch/freeze lagging from memory leaks -Fixed bad references in input config menus -Fixed jump animations not playing -Fixed all players starting at the same location -Removed flashlight effects on volu

  4. Developer post

    ZEscape - Client update released

    0.1.2.5 -Fixed bad visibility states in dead-end walls for clients joining a match-in-progress -Reduced issues with grenades not spawning if obstructed by collision mesh -Increased radius which players can aim on and see other players names -Increased headshot pushback power -Dis

  5. Developer post

    ZEscape Early Access Release - Client Update

    0.1.2.4 -New UE4 audio engine implemented May cause unknown issues with audio... but is required to enable voice chat -VOIP enabled Mute/Un-mute any player (click when holding the TAB scoreboard open) Secure client > Server > client arcitecture Real-time compression and nor

  6. Developer post

    Early Access release this Friday!

    Get ready to escape as ZEscape is finally ready to hit Steam this Friday! (2018-07-20) Join up with the community on the official ZEscape Discord: and check out any last-minute updates on Twitter and Facebook: Have a MAD day!

  7. Developer post

    ZEscape Alpha Closed Alpha #2 - Hotfix 2

    2018-05-26 Client Update Released -Hotfix 2 -Overall increase in checkpoint delay timers -Faster deaceleration when on ladders -Trap-plates (hazards) now have a glowing skull to make them stand out -Fixed Buy-Protection shield being glitched on a few levels -Fixed spelling error

  8. Developer post

    ZEscape Alpha Closed Alpha #2 Hotfix

    2018-05-26 Client Update Released -Hotfix 1 -Fixes spectator mouse speed defaulting to 0 -Fixes "ability death" HUD getting stuck when reaper dies

  9. Developer post
  10. Developer post

    ZEscape Closed Alpha Hotfix #3

    2017-10-14 Client Update Released -Hotfix 3 Level Changes Temple of Death: Stage II -Fixed bad teleporter location for Zed's Temple of Death: Stage III -Decreased end boss HP slightly -Increased round time limit Docks -Fixed missing water death/tele area Players could fall throug

  11. Developer post

    ZEscape Closed Alpha Hotfix #3

    2017-10-14 Client Update Released -Hotfix 3 Level Changes Temple of Death: Stage II -Fixed bad teleporter location for Zed's Temple of Death: Stage III -Decreased end boss HP slightly -Increased round time limit Docks -Fixed missing water death/tele area Players could fall throug

  12. Developer post

    ZEscape Closed Alpha Hotfix #2

    2017-10-14 Client Update Released Patch notes: -Hotfix 2 -Increased flashlight intensity and range -Added ability overview to TAB-scoreboard Level Changes Temple of Death: Stage II -Fixed invisible wall collision blocking ramp from water

  13. Developer post

    ZEscape Closed Alpha Hotfix #2

    2017-10-14 Client Update Released Patch notes: -Hotfix 2 -Increased flashlight intensity and range -Added ability overview to TAB-scoreboard Level Changes Temple of Death: Stage II -Fixed invisible wall collision blocking ramp from water

  14. Developer post

    ZEscape Closed Alpha Hotfix

    2017-10-13 Client Update Released Patch notes: -Hotfix Level Changes Temple of Death: Stage I -Fixed bad tree collision mesh Temple of Death: Stage II -Added ramp after raft to get out of water area -Fixed hole through world Maintenance -Fixed broken area teleporters

  15. Developer post

    ZEscape Closed Alpha Hotfix

    2017-10-13 Client Update Released Patch notes: -Hotfix Level Changes Temple of Death: Stage I -Fixed bad tree collision mesh Temple of Death: Stage II -Added ramp after raft to get out of water area -Fixed hole through world Maintenance -Fixed broken area teleporters

  16. Developer post

    Closed Alpha going live 13.10.2017

    The alpha goes live 13.10.2017 and ends 16.10.2017 Check your emailz and get your escape on! Stay up to date with any last minute changes or announcements on Twitter or Facebook! Or even better, join the official ZEscape Discord server:

  17. Developer post

    Closed Alpha going live 13.10.2017

    The alpha goes live 13.10.2017 and ends 16.10.2017 Check your emailz and get your escape on! Stay up to date with any last minute changes or announcements on Twitter or Facebook! Or even better, join the official ZEscape Discord server:

  18. Developer post

    Evil Boss!

    Oh no! Stage II in the Temple of Death has been claimed by the evil Lava Lord. Who will stop his reign of evilness? Will it be YOU? Probably not.

  19. Developer post

    Evil Boss!

    Oh no! Stage II in the Temple of Death has been claimed by the evil Lava Lord. Who will stop his reign of evilness? Will it be YOU? Probably not.