Soundboxing

Maxint LLC

Released
Sep 29, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Soundboxing 1.1.20 - Player bugfixes! Drum-style keyboard, Unity and shader updates

    Player Bugfixes Many people have reported issues with the player over the past few days, and I heard you. Some things changed recently on the target site and now it's not working well at all. Fortunately, since the last patch I've been digging in and trying to find every single b

  2. Developer post

    Soundboxing 1.1.17 - LIV, Controller Pause, HD Videos, Speech Search, Bugfix Release!

    New update for Soundboxing out today! LIV Mixed Reality Support! LIV is a fantastic set of tools for doing mixed reality VR streaming. Mixed reality lets those outside of VR see what you're doing inside the game, and right now it's the best way to introduce people to VR. We're th

  3. Developer post

    Soundboxing 1.1.9 - Saves your place in lists

    Quick update today based on feedback from last week's patch. Here's what's new: Always return back to where you were in a list! This has been a major point of feedback, and the game is better for it - thanks for speaking up! Fixed bug where explosions would not show up in replay

  4. Developer post

    Soundboxing 1.1.9 - Saves your place in lists

    Quick update today based on feedback from last week's patch. Here's what's new: Always return back to where you were in a list! This has been a major point of feedback, and the game is better for it - thanks for speaking up! Fixed bug where explosions would not show up in replay

  5. Developer post

    Soundboxing 1.1.8: The Polish Patch

    In the past month or so, we've been focused on one thing: overall game polish. This meant lots of playtesting, lots of bug squashing and performance improvements, and in the end - a major rewrite of most of the game code. Here's what we're most excited about: A fantastic new logo

  6. Developer post

    Soundboxing 1.1.8: The Polish Patch

    In the past month or so, we've been focused on one thing: overall game polish. This meant lots of playtesting, lots of bug squashing and performance improvements, and in the end - a major rewrite of most of the game code. Here's what we're most excited about: A fantastic new logo

  7. Developer post

    Soundboxing Graphics Update: 4 New High-Quality Environments

    Let's cut to the chase: Soundboxing graphics used to suck. People have been having a blast, and over time the polish has improved, but this update today is the first to include a big noticeable graphics upgrade. I think you're going to like it! Four brand new, high quality enviro

  8. Developer post

    Soundboxing Graphics Update: 4 New High-Quality Environments

    Let's cut to the chase: Soundboxing graphics used to suck. People have been having a blast, and over time the polish has improved, but this update today is the first to include a big noticeable graphics upgrade. I think you're going to like it! Four brand new, high quality enviro

  9. Developer post

    Adjustable orb height, Oculus native support, and paged leaderboards

    Excited to announce a new update - this time with good stuff both for Vive and Oculus players! Adjustable orb height Oculus Rift+Touch native support Leaderboards that show more than just the top 10! Bugs fixed Adjustable orb height If someone makes a challenge and isn't the same

  10. Developer post

    Adjustable orb height, Oculus native support, and paged leaderboards

    Excited to announce a new update - this time with good stuff both for Vive and Oculus players! Adjustable orb height Oculus Rift+Touch native support Leaderboards that show more than just the top 10! Bugs fixed Adjustable orb height If someone makes a challenge and isn't the same

  11. Developer post

    Patch 1.1.3 - Performance Updates

    Minor patch today - some people have reported performance issues since the last patch, so I spent some time improving performance across the board. There's always more room to work on performance, but I wanted to get these improvements into your hands today! What's new this patch

  12. Developer post

    Patch 1.1.3 - Performance Updates

    Minor patch today - some people have reported performance issues since the last patch, so I spent some time improving performance across the board. There's always more room to work on performance, but I wanted to get these improvements into your hands today! What's new this patch

  13. Developer post

    Soundboxing 1.1: Edit your Beatmap! New search options, environments & more.

    We’re back with a new patch, lots of updates! But first, thank you to everyone for contributing your creativity and talent to this big party - these challenges seem to get more fun and inventive every day. Between everyone in the community, we’ve created 10,960 challenges so far,

  14. Developer post

    Soundboxing 1.1: Edit your Beatmap! New search options, environments & more.

    We’re back with a new patch, lots of updates! But first, thank you to everyone for contributing your creativity and talent to this big party - these challenges seem to get more fun and inventive every day. Between everyone in the community, we’ve created 10,960 challenges so far,

  15. PC Gamer

    How one man lost over 50 pounds playing a VR game

    Usually when I speak with Job Stauffer, Telltale’s head of creative communications, it’s to ask questions about the Telltale games he creatively communicates about. This time, however, I got Stauffer on the phone for a totally unrelated reason: to ask him how he lost 50 pounds by

  16. Developer post

    Touch support, video loading fixes, and better score replays

    Here's what's new in the latest update: Oculus Touch support in beta Loading fixes for the video player Improved score replays Add more information about the user and challenge Lots of small bugs fixed Oculus Touch support Since the last patch, the game has been ported over to Oc

  17. Developer post

    Touch support, video loading fixes, and better score replays

    Here's what's new in the latest update: Oculus Touch support in beta Loading fixes for the video player Improved score replays Add more information about the user and challenge Lots of small bugs fixed Oculus Touch support Since the last patch, the game has been ported over to Oc

  18. Developer post

    Soundboxing Community & Settings Update!

    The last month of Soundboxing has been a blast - it's been so great seeing all of the new challenges being created. The creativity in everyone's newest challenges are off-the-charts! Another big patch update today: Now you can follow your favorite users to find the best content!

  19. Developer post

    Soundboxing Community & Settings Update!

    The last month of Soundboxing has been a blast - it's been so great seeing all of the new challenges being created. The creativity in everyone's newest challenges are off-the-charts! Another big patch update today: Now you can follow your favorite users to find the best content!

  20. Developer post

    Big Soundboxing Performance Patch!

    Wow, the first few weeks of the game have been a blast! You've now created over 2,200 beatmaps and submitted over 20,000 high scores, in less than a month! We've got a great update for you today, and here's the rundown: * Dramatically reduced video load times (videos now load in