Minor patch today - some people have reported performance issues since the last patch, so I spent some time improving performance across the board. There's always more room to work on performance, but I wanted to get these improvements into your hands today!
What's new this patch:
- Orbs now render faster and use less memory
- Lists now start loaded at the correct distance
- The game communicates much more efficiently with the video player
- Loading times are improved for both punches and dancers
- Upgraded to Unity 5.6 for a variety of performance improvements
- Usernames and avatars now update every time you play the game