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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 96 | |
| 141 | |
| 148 | |
| 112 | |
| 141 | |
| 142 | |
| 96 | |
| 121 | |
| 91 | |
| 80 | |
| 120 | |
| 99 | |
| 82 | |
| 118 | |
| 101 | |
| 78 | |
| 67 | |
| 105 | |
| 91 | |
| 80 | |
| 129 | |
| 153 | |
| 106 | |
| 141 | |
| 148 | |
| 96 | |
| 122 | |
| 118 | |
| 82 | |
| 98 | |
| 99 | |
| 81 | |
| 103 | |
| 100 | |
| 81 | |
| 115 | |
| 132 | |
| 92 | |
| 117 | |
| 118 | |
| 91 | |
| 106 | |
| 159 | |
| 124 | |
| 144 | |
| 165 | |
| 113 | |
| 125 | |
| 114 | |
| 91 |
Hello, We identified an issue that caused the game client to crash following today's bug-fix patch at 5:53 PM KST (4:53 AM EDT / 1:53 AM PDT). The development team has addressed what we believe to be the cause of the issue, and we have just released a new client update containing