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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 91 | |
| 98 | |
| 139 | |
| 115 | |
| 109 | |
| 90 | |
| 75 | |
| 92 | |
| 134 | |
| 92 | |
| 79 | |
| 77 | |
| 73 | |
| 80 | |
| 122 | |
| 93 | |
| 82 | |
| 79 | |
| 73 | |
| 94 | |
| 126 | |
| 116 | |
| 88 | |
| 82 | |
| 77 | |
| 89 | |
| 132 | |
| 107 | |
| 99 | |
| 89 | |
| 88 | |
| 112 | |
| 156 | |
| 115 | |
| 98 | |
| 94 | |
| 100 | |
| 117 | |
| 166 | |
| 152 | |
| 146 | |
| 122 | |
| 102 | |
| 114 | |
| 164 | |
| 146 | |
| 132 | |
| 108 | |
| 83 | |
| 113 |
Hello, We identified an issue that caused the game client to crash following today's bug-fix patch at 5:53 PM KST (4:53 AM EDT / 1:53 AM PDT). The development team has addressed what we believe to be the cause of the issue, and we have just released a new client update containing