Quick patch
FIXES Aggressive mouse locking to window
Developer posts and news about this game.

FIXES Aggressive mouse locking to window

FEATURES 'my games' in multiplayer now sorts first by games you have a turn to take on, then by last updated games in the economy phase now properly indicate (in the 'my games' section) which player(s) have yet to submit economic orders

FIXES Fixed a screening issue with aliens where the game state wouldn't advance Fixed an issue where builds were allowed (but failed) for more than the tray limit for groups Fixed an issue where the player going last did not have valid bombardments triggered on turn 3 (transition

FIXES fixed an edge case state where the godot rules engine wasn't properly ending combat where all of one side's mines were swept and that side no longer had combat ships FEATURES Added a notification dot to indicate games where the user has turns to take

FIXES 'my games' in lobbies menu now shows games ordered by last updated i.e. most recent action fixed issue where steam auth call was failing because the main game ID was being passed instead of the MP beta game ID

FEATURES Lobbies now auto start when all players have joined. Additionally, players may be in multiple lobbies at once (including hosting multiple lobbies). Since at the moment turn-timer'd games are not live (I still have work to do), all of these games have no timers, and as su

FIXES Godot was instantiating the main app id, not the beta app id