FIXES
Fixed a screening issue with aliens where the game state wouldn't advance
Fixed an issue where builds were allowed (but failed) for more than the tray limit for groups
Fixed an issue where the player going last did not have valid bombardments triggered on turn 3 (transitioning into economy and skipping bombardments)
FEATURES
Reworked the bombardment scene: bombardments (visually) were something that I added very last minute before the demo and always needed a re-work; bombardments are now relatively smoother and less jarring, and are some form of 'well it's better now'. Bombardments are still something I want to iterate on going forward and for now this is a decent step above what was there before
Added additional camera controls: edge-of-screen mouse panning; right click mouse panning; all of which are adjustable in settings
More to follow early this week (in relative order of priority):
display who hasn't taken economic phase turn yet (in multiplayer menu and in-game)
proper discord notifications on game formation
simultaneous turns mode to streamline early game in async format
response times - p90 response time for major game actions is about 1.1-1.2 seconds. This isn't horrible, but it was about 300-400ms before the rules engine refactor. I have some optimization to do here that should get things close to 500ms for major game actions (end turn, submit move mainly). I'm not sure what the end-to-end time is for non US/NA based users - I don't have replication in place across regions, so I'm sure your response times are a bit worse. For launch, this may change based on traffic patterns/cost to implement availability in other regions
turn timers (the scaffolding is all in place, I just had to prioritize getting other things done first)
lobby, in-game, and MP menu chat
persistent in-game logs
uneasy alliance team matches
blood brothers team matches (if I can get to it)
async auto-battling / auto-fire suite
Thanks so much for all who have given multiplayer a go so far - every bit of feedback and support helps, and it's been awesome seeing others get games in!
