VIRTUAnimator

Pheonise

Released
May 9, 2016
Platforms
Windows
Last updated
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Updates & announcements

12 posts
  1. Developer post

    Update 0.8: Stability and Performance

    Version 0.8 is finally complete! The main focus of this update was upgrading the engine to Unity 5.4, which brings with it some major VR improvements. Performance should be better across the board, with many of the major bugs fixed. Much of the underlying code was refactored, whi

  2. Developer post

    Update 0.8: Stability and Performance

    Version 0.8 is finally complete! The main focus of this update was upgrading the engine to Unity 5.4, which brings with it some major VR improvements. Performance should be better across the board, with many of the major bugs fixed. Much of the underlying code was refactored, whi

  3. Developer post

    Update 0.7.8a: Live Recording

    It's been a while (much longer than expected!), but here's a new update! This update brings about a pretty big feature - Live Recording ! You can now press the brand-new REC (record) button on the objects Info Box (the box that hovers above the object), and as long as you're grab

  4. Developer post

    Update 0.7.8a: Live Recording

    It's been a while (much longer than expected!), but here's a new update! This update brings about a pretty big feature - Live Recording ! You can now press the brand-new REC (record) button on the objects Info Box (the box that hovers above the object), and as long as you're grab

  5. Developer post

    Update 0.7.7a: Blending and Deleting

    This update brings about a nice little feature: Frame blending! What is frame blending? It's a little hard to explain, but it basically smooths motion between 2 poses - no more sharp motion changes! Here's a professional diagram showing off what it does: And here's a basic demo t

  6. Developer post

    Update 0.7.7a: Blending and Deleting

    This update brings about a nice little feature: Frame blending! What is frame blending? It's a little hard to explain, but it basically smooths motion between 2 poses - no more sharp motion changes! Here's a professional diagram showing off what it does: And here's a basic demo t

  7. Developer post

    Update 0.7.6a : COLLADA DAE export!

    Despite not being anywhere near an immediate goal, and despite my expectations of it taking weeks, if not months, VIRTUAnimator can now export your scene as a COLLADA DAE format file! This means you can quickly and easily pose your characters, create the keyframes, then export it

  8. Developer post

    Update 0.7.6a : COLLADA DAE export!

    Despite not being anywhere near an immediate goal, and despite my expectations of it taking weeks, if not months, VIRTUAnimator can now export your scene as a COLLADA DAE format file! This means you can quickly and easily pose your characters, create the keyframes, then export it

  9. Developer post

    Update 0.7.5a

    First public update! Just a small one for now – some bug fixes, plus a new Screenshot tool, to allow easy single-shot capture, instead of setting up the camera to render a single frame. The controller’s touchpad texture has been updated to show 4 buttons now, with the Camera butt

  10. Developer post

    Update 0.7.5a

    First public update! Just a small one for now – some bug fixes, plus a new Screenshot tool, to allow easy single-shot capture, instead of setting up the camera to render a single frame. The controller’s touchpad texture has been updated to show 4 buttons now, with the Camera butt

  11. Developer post

    VIRTUAnimator Early Access

    We’re launched! VIRTUAnimator is here, and it’s ready for you! It's nearly here! I’d like to take a moment to discuss the immediate development goals planned. Firstly, some (hopefully) simple things to add: - Screenshot tool (to take easy shots of your scene without having to ren

  12. Developer post

    VIRTUAnimator Early Access

    We’re launched! VIRTUAnimator is here, and it’s ready for you! It's nearly here! I’d like to take a moment to discuss the immediate development goals planned. Firstly, some (hopefully) simple things to add: - Screenshot tool (to take easy shots of your scene without having to ren