Demo Patch Notes 1.0.11
Added the ability to change the step time of the player, allowing to increase or slow down the player Added input buffering Fixed glass tiles losing its color while standing in a colored laser beam

Developer posts and news about this game.

Added the ability to change the step time of the player, allowing to increase or slow down the player Added input buffering Fixed glass tiles losing its color while standing in a colored laser beam

Fixed glass tiles not pushing other glass tiles in the correct manner Fixed glass tiles coloring objects accidentally after being pushed, even though the reflected light source is not in proximity anymore Fixed unintented behaviour where a bulb could be pushed into a glass tile A

Fixed Laser beams accidentally losing collisions and letting objects through without coloring them Fixed unintended behaviour for rewinding Glass tiles while pushing against a Laser beam Fixed Buttons accidentally colliding with themselves and activating without an object standin

Fixed unintended behaviour when resetting a level while an object is pressing down on a colored button Changed level recursion logic to better handle edge-case scenarios and prevent soft-locks Added a recursion counter, showing how deep you are in the recursion

Fixed unintended behaviour for rewinding boxes from Static while standing in a laser beam Adjusted Level 1-5 and 1-6 to make an interaction between gates and bulbs clearer