Fixed glass tiles not pushing other glass tiles in the correct manner
Fixed glass tiles coloring objects accidentally after being pushed, even though the reflected light source is not in proximity anymore
Fixed unintented behaviour where a bulb could be pushed into a glass tile
Adjusted rewinding and resetting behaviour to include coloring a recursive level
- News and updates
- VoidHue
- Demo Patch Notes 1.0.10
Source: Steam Community (opens in a new tab)
