Qubicle Voxel Editor

Minddesk Software GmbH

Released
Apr 21, 2016
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Qubicle 3.1.2 out now

    Hey guys, I have just uploaded the next version. Here's what's new: You can now set a target size for your Voxelizer. So instead of using scale you can exactly say how big you want your voxelization result. Voxelizer > Set Target Size I have made some minor tweaks to the workf

  2. Developer post

    Qubicle 3.1.2 out now

    Hey guys, I have just uploaded the next version. Here's what's new: You can now set a target size for your Voxelizer. So instead of using scale you can exactly say how big you want your voxelization result. Voxelizer > Set Target Size I have made some minor tweaks to the workf

  3. Developer post

    Qubicle 3.1.1 out now!

    Including French, Spanish, Portuguese and Dutch translations of the user interface. Thank you big time for your help! Enjoy! Tim

  4. Developer post

    Qubicle 3.1.1 out now!

    Including French, Spanish, Portuguese and Dutch translations of the user interface. Thank you big time for your help! Enjoy! Tim

  5. Developer post

    Qubicle 3.1 out now!

    Hey guys, happy belated new year! I have set up a new version for you which is the first one to support German - and potentially a lot of other languages. If you like to help me translate Qubicle, I have created a GitHub for this matter. There are also rewards! Visit Furthermore

  6. Developer post

    Qubicle 3.1 out now!

    Hey guys, happy belated new year! I have set up a new version for you which is the first one to support German - and potentially a lot of other languages. If you like to help me translate Qubicle, I have created a GitHub for this matter. There are also rewards! Visit Furthermore

  7. Developer post

    New Help Articles and Tutorials online

    Dear Qubicle Community, We've been updating our knowledge base with new help articles and tutorials! Over the next few weeks, we'll be thoroughly explaining all of the menus and options in Qubicle, as well as sharing some nifty tricks! If there's anything you would like to see in

  8. Developer post

    New Help Articles and Tutorials online

    Dear Qubicle Community, We've been updating our knowledge base with new help articles and tutorials! Over the next few weeks, we'll be thoroughly explaining all of the menus and options in Qubicle, as well as sharing some nifty tricks! If there's anything you would like to see in

  9. Developer post

    Qubicle Indie Edition now available on Steam

    In our continuing efforts to streamline Qubicle on Steam, we've done away with the 'Indie Bundle' and replaced it with the Qubicle Indie Edition, the flagship version as sold on our website. The Indie Edition is fully featured with all DLC options unlocked and includes all future

  10. Developer post

    Qubicle Indie Edition now available on Steam

    In our continuing efforts to streamline Qubicle on Steam, we've done away with the 'Indie Bundle' and replaced it with the Qubicle Indie Edition, the flagship version as sold on our website. The Indie Edition is fully featured with all DLC options unlocked and includes all future

  11. Developer post

    We just expanded Qubicle's basic features!

    The full range of modeling tools is now available in the basic application, making it even more powerful without additional DLC. Qubicle basic now includes: All transform commands All modifiers (except compounds) Tool-mirroring symmetry All swatch tools Qubicle Utility DLC is now

  12. Developer post

    We just expanded Qubicle's basic features!

    The full range of modeling tools is now available in the basic application, making it even more powerful without additional DLC. Qubicle basic now includes: All transform commands All modifiers (except compounds) Tool-mirroring symmetry All swatch tools Qubicle Utility DLC is now

  13. Developer post

    The new Demo is out!

    Here are the changes we made: No time limit projects can be saved indefinitely in the native .qbcl format. All export functions can be tested using the built-in example models. All Qubicle basic features are accessible. Enjoy!

  14. Developer post

    The new Demo is out!

    Here are the changes we made: No time limit projects can be saved indefinitely in the native .qbcl format. All export functions can be tested using the built-in example models. All Qubicle basic features are accessible. Enjoy!

  15. Developer post

    New Community Manager

    Hi, I'm Ethan, Qubicle's new community manager. I'll be here to answer your questions, respond to feedback, share the development of Qubicle and showcase the pieces created with it. You can find me on Steam and the Minddesk forums @QubicleSupport, On Twitter @QBCL, or send me an

  16. Developer post

    New Community Manager

    Hi, I'm Ethan, Qubicle's new community manager. I'll be here to answer your questions, respond to feedback, share the development of Qubicle and showcase the pieces created with it. You can find me on Steam and the Minddesk forums @QubicleSupport, On Twitter @QBCL, or send me an

  17. Developer post

    Qubicle 3.0.3 out now

    Another update is now online: New Gradient Overlay modifier Fixed Minecraft 128 block limit Added option menu to Minecraft > Edit Blocks to enable/disable all blocks Disabled Minecraft blocks are now discarded on import/export/apply Edge bleed amount for mesh export can now be

  18. Developer post

    Qubicle 3.0.3 out now

    Another update is now online: New Gradient Overlay modifier Fixed Minecraft 128 block limit Added option menu to Minecraft > Edit Blocks to enable/disable all blocks Disabled Minecraft blocks are now discarded on import/export/apply Edge bleed amount for mesh export can now be

  19. Developer post

    Coming up next

    Hey guys, after some (very much needed) days offs, I am back on track. This is what happens next. Minor bug fixes/improvements - Dbl-click file open (unsure if this is really fixable but I'll try) - OS X render to file bug - Season Pass label - Minecraft block import issue (128 l

  20. Developer post

    Coming up next

    Hey guys, after some (very much needed) days offs, I am back on track. This is what happens next. Minor bug fixes/improvements - Dbl-click file open (unsure if this is really fixable but I'll try) - OS X render to file bug - Season Pass label - Minecraft block import issue (128 l