Asterfel Playtest V 0.0.7.4 Update
Improved graphics settings options and defaults. Added various custom animations. Lots of bug fixes! Known issues: We're still working on getting saving & loading set up properly again for the Exploration demo.
Developer posts and news about this game.

Improved graphics settings options and defaults. Added various custom animations. Lots of bug fixes! Known issues: We're still working on getting saving & loading set up properly again for the Exploration demo.

With this update The Kindred Mission Saving and Loading is finally working as intended! Please let us know in Discord or the Steam forums if you still encounter any unexpected behavior after loading. Since this fix is still quite fresh. Additionally we fixed a critical issue wher

This update fixes the following issues: The New Meta Quest at Clayton's farm "auto completed" all quests at the farm while it was still in progress. Preventing the player from playing these quests properly. The player could get stuck in dialogue with Prescott Spiders would someti

Applied the following changes: Fixed issues with Prescott quests Increased Player Armor effectiveness Reduced Enemy Heavy Attack Damage Multiplier

Hello everyone! We’ve just released a big update for our playtest for Asterfel! We extended our Playtest trailer to give you little sneak peeks of what the update contains: This update focuses on implementing some of our Playtest roadmap features and issue fixes: We added dynamic

This hotfix fixes the issue where new players would be stuck on Shader Compile Screen 0.0% progress forever. We're very sorry for any inconvenience caused by this issue introduced in V 0.0.4.0.

Hello everyone! We’ve just released the third update for our open playtest for Asterfel! This update focuses on implementing some of our Playtest roadmap features and issue fixes: Implemented initial version of AI Life Sim for Elroy and Yvonne. Significantly improved Quest Save&a

Hello everyone! We’ve just released the second update for our open playtest for Asterfel! We would like to take this opportunity to thank all of the 5000+ people who already registered for the Playtest. And of course a special thanks goes out to the 2500 players who already share

Fixed Global Illumination, Reflections & Foliage graphics settings Disabled old debug graphics menu in Playtest

Significantly reduced Suppy Run quest difficulty Enabled input keys customization in settings Fixed broken dialogue with Randall Created Tutorial Triton enemy with reduced difficulty Reduced dodge stamina consumption Fireball damage balancing

Slightly reduced the damage of the tutorial enemies.

Performance Optimization in Ruins area

Small Performance improvement for the town.

Added tutorials for mining, crafting, spell casting. Increased day and night lengths.

Fixed bug in First Blood Quest. Cleaned up the Map, removed unwanted icons on it.

Performance Improvements.

Added custom NPC clothes. Fixed quest bugs. Adjusted Wolves damage.

Replaced the default crown warden T1 helm mat.

Disabled functions that we used to record the Asterfel Playtest Trailer.

Lots of bugs and issues fixed! Updated player and Prescott character meshes. Performance Improvements.