Hello everyone!
We’ve just released the second update for our open playtest for Asterfel!
We would like to take this opportunity to thank all of the 5000+ people who already registered for the Playtest. And of course a special thanks goes out to the 2500 players who already shared their feedback with us. Your feedback helps us improve the game and shape future updates!
This update focuses on implementing highly requested issue fixes:
- Fixed issue where tutorial appeared over pause menu, spell book etc.
- Added shader compile screen on first game start, to address "headless player" issue
- Fixed player hair rendering issues
- Added various NPC dialogues after the player completed their quests
- Graphics settings are now correctly saved&loaded between sessions
- Fixed some level design issues
- Various small performance improvements
We’re very happy with how the Playtest is progressing. So we'll take some time now to include a major item from our Roadmap in the next version!
Our Discord server Playtest Forum is now open!
Join us to send in feedback directly to the team. We're looking forward to cultivating a supportive community that is hyped for Asterfel in the process!
If you haven’t already, don't forget to wishlist!
https://store.steampowered.com/app/3892510/Asterfel/
The Mysteria Studio Team.
