Endciv

Crowbox

Released
Apr 21, 2016
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Thats it...

    Well, after the open source announcement and the final sale that some of you wanted, the game will finally be removed from Steam on Friday the 19th August at an unknown time. Sorry for everyone who believed in the game but also a big thank you for all your support that I have rec

  2. Developer post

    Steam Takedown and Open Source Version

    A stripped-down version of the game is now open source. Functionality and content is limited: In case you need support and help with development visit the Discord Server: In case you have a concrete interest in continuing the development of Endciv as a "fan" project or your own d

  3. Developer post

    Technical Insights

    Hello Everyone. Today I’d like to explain a few technical aspects of what we have been working on recently. Grid map data The map is divided into grids. As you can see here, the resolution of the grid is two times higher than the grid you see when you construct buildings. The rea

  4. Developer post

    Recent developments

    Hello Everyone. Things are taking a little longer but more and more features are coming together right now. Here is a list of the recent developments and what you can except soon. Construction Animations I was planning this for a while now and finally I could make a first version

  5. Developer post

    What's new

    Screenshots on the store front have been updated. A video will follow! Today I want to go into more detail on what is new. Next to the UI update you basically got more control over certain aspects. That is a general way this early access plan works, first we may introduce feature

  6. Developer post

    An Update, finally

    Hello everyone! I know, I betrayed you guys again. To me Steam is still a platform for release related things and sadly in the past 3 months the game was not ready to be published. For the most part of this year only I was working on the game but my programmer will continue as us

  7. Developer post

    Version 8 is out!

    Hello everyone! Finally a new update is out. Many things have been improved as you might know from Facebook and Discord. Again a lot of boring and background work has been done but these core features are about to wrap up. During winter we can add some more exciting content to th

  8. Developer post

    0.0.7 Notification System update

    There is a small update today. We worked on the notification system which informs you about what happens in the game. There only is one set o objectives (on the left side on the screen) but it will soon be extended. A few of these tutorial objectives are already designed but need

  9. Developer post

    Hotfix 0.0.6

    Update 0.0.6b The tutorial did not show up. Linux version availalbe (unofficial) The following issues have been fixed: Game crashes when saving (autosave also caused this) People got stuck in the Water collector, if this still happens please let us know People brought too many re

  10. Developer post

    Version 0.0.5 - Usability updates

    A new version is out, this mainly improves usability and bugfixes. Changelog In the Discussion seciton oyu can see the changelog thread and you find them on our Discord Channel . Whats next Tutorial updates and explanation of production. In game notifications so that you get more

  11. Developer post

    Bugfix and Improvements

    Video update The storepage was updated but the video is still in Steams convertion queue for more than 30 hours. It is available on Youtube Info about resources It is not clear which resources are which or what buildings cost so this will be addressed soon. The resources on the t

  12. Developer post

    It's back!

    About an hour ago we released the reboot version of Endciv. Update: The video is still in Steam's processing queue, it is unclear when it will be ready. Tomorrow I shall be able to fix some of the nasty bugs that freeze the game or make the savegame unloadable. I was able to repr

  13. Developer post

    Everything's fine!

    The last two weeks have been very productive. The game is very stable and it's fun to develop it again. How to balance and expand a game that only produces glitches after every little change. This was unfortunately the situation in the currently available version. Of course, bigg

  14. Developer post

    A little more time

    Hello together. Unfortunately, the deadline could not be met in September. There were some things that had stolen some time. My day job as very demanding recently. After all from November I work part-time and currently I have two weeks off :) It is of course better if the first r

  15. Developer post

    Discord, price adjustment and current situation

    I may have raised a few questions, so I would like to explain the current situation again. Discord Channel We are now on Discord! Join and get more frequent and exclusive Updates. If you have questions and issues, feel free to post them there as well and I can react more quickly

  16. Developer post

    Some news I wanted to tell you

    We are working hard on the last features to publish a decent version at the end of September. As already said, it should include the main core features. Not a Hobby anymore As some may know, I'm still employed fulltime. That's why it took so long to come up with this relaunch. I

  17. Developer post

    Playable update in September

    It is going to be closer for the first playable update of the new version of the game and September is set as a date. The update will replace the current game version, but I will keep it as an option in the Beta section of Steam for a short duration. My goal is to show you how th

  18. Developer post

    Playable update is getting closer

    Hey Folks. We are making great progress now! June was not a good month, there have been a few things to deal with like a new computer to set up and I got surgery, but just removal of metal parts. Also a bit of time went into setting up tasks for artists, one of witch I am still w

  19. Developer post

    Characters and important features

    Hello Everyone. April was a productive month. We managed to get more basic systems in place such as the main menu and a proper loading and exiting routine which is not as trivial as it might sound. Savegames and settings Another point was the whole user settings. We can store and

  20. Developer post

    We are two again

    Hey everyone. It’s time for an update. For my excuse, we are very busy right now to get the main game mechanics done. Yes, you read right, I hired one of the former programmers of Endciv again and he will help me for at least half a year from now on. Also he is a good programmer