The Inner Sea

dsquare

Released
Mar 30, 2016
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Build 14

    Ahoy Captains! Here's the new update at long last! First of all apologies for the delay, a number of issues in my personal life prevented me from putting the time in that was required. That said, this build mostly addresses gameplay issues, adds new content and introduces importa

  2. Developer post

    Build 13

    Ahoy Captains! This one is a small update that fixes a bunch of issues players found and introduces a number of gameplay balance tweaks. Also it adds outlines to text in a number of places to improve readability, specially on the map overview (it's been annoying me for some time

  3. Developer post

    Build 13

    Ahoy Captains! This one is a small update that fixes a bunch of issues players found and introduces a number of gameplay balance tweaks. Also it adds outlines to text in a number of places to improve readability, specially on the map overview (it's been annoying me for some time

  4. Developer post

    Build 12

    Ahoy there Captains! It's been a long time coming but here we are finally!! In this update the player can now create his own faction and his own settlements. Settlements are significant because they provide the player with a way to exploit the resources present on the island, bet

  5. Developer post

    Build 12

    Ahoy there Captains! It's been a long time coming but here we are finally!! In this update the player can now create his own faction and his own settlements. Settlements are significant because they provide the player with a way to exploit the resources present on the island, bet

  6. Developer post

    Quick Note

    Ahoy everyone! It is not often I am writing here, I am the Artist behind The Inner Sea and I wanted to let you know that Spiky, the amazing musician who made the music you can hear in the game, has released his new album Okopova, feel free to have a quick look I go back to my pen

  7. Developer post

    Quick Note

    Ahoy everyone! It is not often I am writing here, I am the Artist behind The Inner Sea and I wanted to let you know that Spiky, the amazing musician who made the music you can hear in the game, has released his new album Okopova, feel free to have a quick look I go back to my pen

  8. Developer post

    The Inner Sea Times (vol 5)

    Ahoy there Captains, It's been a while since the last announcement and we've been cranking on the next update. On the content side we're almost finished, the new features are generally speaking working and a lot of fixes, ui revamps and other touches here and there have been made

  9. Developer post

    The Inner Sea Times (vol 5)

    Ahoy there Captains, It's been a while since the last announcement and we've been cranking on the next update. On the content side we're almost finished, the new features are generally speaking working and a lot of fixes, ui revamps and other touches here and there have been made

  10. Developer post

    The Inner Sea Times (vol 4)

    Ahoy Captains!! We're finally at a stable state where we can focus on adding more content, so that's exactly what we're announcing today. Ship Ranks Next update will see the ship rank system come into place, most ships will have three ranks (first being the best, third the crappi

  11. Developer post

    The Inner Sea Times (vol 4)

    Ahoy Captains!! We're finally at a stable state where we can focus on adding more content, so that's exactly what we're announcing today. Ship Ranks Next update will see the ship rank system come into place, most ships will have three ranks (first being the best, third the crappi

  12. Developer post

    Build 11

    Ahoy there Captains! For this update I've mainly focused on polishing, performance and bug fixes and adding a couple of features I had previously announced before but they hadn't made it in yet. So there won't be loads of new stuff, but everything will be a bit nicer and more con

  13. Developer post

    Build 11

    Ahoy there Captains! For this update I've mainly focused on polishing, performance and bug fixes and adding a couple of features I had previously announced before but they hadn't made it in yet. So there won't be loads of new stuff, but everything will be a bit nicer and more con

  14. Developer post

    The Inner Sea Times (vol 3)

    Ahoy Captains! So I've been working on the new update, well since I've released the last one =) There'll be a number of areas addressed as usual, namely the way locations/resources work (things like fish, walruses and forts), they will no longer be spawned initially when the map

  15. Developer post

    The Inner Sea Times (vol 3)

    Ahoy Captains! So I've been working on the new update, well since I've released the last one =) There'll be a number of areas addressed as usual, namely the way locations/resources work (things like fish, walruses and forts), they will no longer be spawned initially when the map

  16. Developer post

    Build 10

    Ahoy there Captains! It's time for another update! As I had mentioned in the previous post, one of the main features of this update was boarding (crew against crew battles), which was a bit more complicated to add than I had initially thought. One of the areas that saw a lot of w

  17. Developer post

    Build 10

    Ahoy there Captains! It's time for another update! As I had mentioned in the previous post, one of the main features of this update was boarding (crew against crew battles), which was a bit more complicated to add than I had initially thought. One of the areas that saw a lot of w

  18. Developer post

    The Inner Sea Times (vol 2)

    Ahoy Captains, I've been working on the next update and wanted to tell you that the next feature to come to The Inner Sea will be boarding. Here is how it will work, when you disable a ship, instead of immediately capturing it, you will initiate boarding. This is where your crew

  19. Developer post

    The Inner Sea Times (vol 2)

    Ahoy Captains, I've been working on the next update and wanted to tell you that the next feature to come to The Inner Sea will be boarding. Here is how it will work, when you disable a ship, instead of immediately capturing it, you will initiate boarding. This is where your crew

  20. Developer post

    Build 9

    Hey there bucaneers! This evening (at least in this part of the world) we're pleased to bring you a new update (finally I know..) This one is more focused on gameplay and a bit of new content as well, as will be the future ones. I already have a pretty good idea on what I'll be f