Lupinball 1st Anniversary Special!
Has it really been a year already? Yes, Lupinball is 60% off for our 1 year anniversary! Join our active online community and celebrate with us!
Developer posts and news about this game.

Has it really been a year already? Yes, Lupinball is 60% off for our 1 year anniversary! Join our active online community and celebrate with us!

Hi! Thanks to everyone buying Lupinball during the Steam winter sale! It's our most successful Steam sale to date, and it will only get better from here. On our Facebook page, I teased a change coming to Lupinball that will keep the player base engaged, and motivate new players t

Hi! Thanks to everyone buying Lupinball during the Steam winter sale! It's our most successful Steam sale to date, and it will only get better from here. On our Facebook page, I teased a change coming to Lupinball that will keep the player base engaged, and motivate new players t

Hello all you discount-sniffing lupines! Lupinball is now the lowest price it's ever been, at 25% off, for the Steam autumn sale! Grab it now and join our online community!

Hello all you discount-sniffing lupines! Lupinball is now the lowest price it's ever been, at 25% off, for the Steam autumn sale! Grab it now and join our online community!

This update adds a new feature: whenever a new lobby is created, the official Lupinball Discord server is notified. Even if you don't use Discord, this will notify our Lupinball community that an empty lobby is now available. There is no more need for a separate step of logging i

This update adds a new feature: whenever a new lobby is created, the official Lupinball Discord server is notified. Even if you don't use Discord, this will notify our Lupinball community that an empty lobby is now available. There is no more need for a separate step of logging i

Awoo! This is a bugfix release. Optimized the netcode a little. This is in response to people saying they had trouble with 4-player matches Fixed a bug with fireballs in the corners of Fuzzball table and Frostford

Awoo! This is a bugfix release. Optimized the netcode a little. This is in response to people saying they had trouble with 4-player matches Fixed a bug with fireballs in the corners of Fuzzball table and Frostford

Hi everyone! Lupinball has a booth at TwitchCon this weekend! Come to booth IN-1A in the indie section to say hi and try out Lupinball with other attendees! With love and awoo from Long Beach Convention Center, Michael

Hi everyone! Lupinball has a booth at TwitchCon this weekend! Come to booth IN-1A in the indie section to say hi and try out Lupinball with other attendees! With love and awoo from Long Beach Convention Center, Michael

Awoo! We're going to TwitchCon 2017! But we need to raise funds to make our booth even better! So we're running an Indiegogo, where you can get as perks: The Lupinball Soundtrack! A Lupinball 4-pack! Your own wolf fact added to our loading screens! Go here to support us: See you

Awoo! We're going to TwitchCon 2017! But we need to raise funds to make our booth even better! So we're running an Indiegogo, where you can get as perks: The Lupinball Soundtrack! A Lupinball 4-pack! Your own wolf fact added to our loading screens! Go here to support us: See you

More fixes, thanks to you all! REALLY fixed the random-stage issue this time. No more lock-ups when choosing Random Rewrote the shot-collision behavior. It's much smarter and so shots are less likely to get stuck in odd places Will now send more data during matches, which will ma

More fixes, thanks to you all! REALLY fixed the random-stage issue this time. No more lock-ups when choosing Random Rewrote the shot-collision behavior. It's much smarter and so shots are less likely to get stuck in odd places Will now send more data during matches, which will ma

More fixes are here, thanks to your feedback! The wind in Gailes now follows the SFX volume setting The game is better behaved when it tries another match after a disconnect The game is smarter about sending packets during menus in online play Selecting the "Random" stage sometim

More fixes are here, thanks to your feedback! The wind in Gailes now follows the SFX volume setting The game is better behaved when it tries another match after a disconnect The game is smarter about sending packets during menus in online play Selecting the "Random" stage sometim

We just released the first patch for Lupinball, thanks for all your reports! Horizontal shots no longer go through seats in Hound Airways You should no longer get stuck on "The next stage is..." screen without a roulette appearing Quitting single-player mode causes more stages to

We just released the first patch for Lupinball, thanks for all your reports! Horizontal shots no longer go through seats in Hound Airways You should no longer get stuck on "The next stage is..." screen without a roulette appearing Quitting single-player mode causes more stages to

Awoo! You can now enjoy Lupinball with a 10% launch discount! Not much else to say other than, have fun and thanks for the feedback!