Released
Dec 10, 2015
Platforms
Windows
Last updated
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Updates & announcements

16 posts
  1. Developer post

    New game on Greenlight!

    Hey, It will be awesome if you check out our new game:

  2. Developer post

    New game on Greenlight!

    Hey, It will be awesome if you check out our new game:

  3. Developer post

    Patch 1.1 - Content update

    First content update is here! Short list of new stuff: - A new mission. - 6 new items. - 5 new maps. - 3 new skills (Kim, Eric and Brandon received new, unique skills.). - Few small balance changes and fixes. More cool stuff is on the way!

  4. Developer post

    Patch 1.1 - Content update

    First content update is here! Short list of new stuff: - A new mission. - 6 new items. - 5 new maps. - 3 new skills (Kim, Eric and Brandon received new, unique skills.). - Few small balance changes and fixes. More cool stuff is on the way!

  5. Developer post

    Plans for the future

    Hey, a little update about plans for the future development of "The Glow". In January I'm going to release first major content patch. You can expect: - A new mission. - New intros and outros too all missions. - Two new achievements. - New skills and Items. Meanwhile I will contin

  6. Developer post

    Plans for the future

    Hey, a little update about plans for the future development of "The Glow". In January I'm going to release first major content patch. You can expect: - A new mission. - New intros and outros too all missions. - Two new achievements. - New skills and Items. Meanwhile I will contin

  7. Developer post

    Patch 1.05

    Few balance changes: - Mike has increased ranged resistance instead of melee resistance. - Slightly decreased guns accuracy during first two turns of combat. - During first and second mission there is slightly less enemies with guns. - You no longer can move during initial cutsce

  8. Developer post

    Patch 1.05

    Few balance changes: - Mike has increased ranged resistance instead of melee resistance. - Slightly decreased guns accuracy during first two turns of combat. - During first and second mission there is slightly less enemies with guns. - You no longer can move during initial cutsce

  9. Developer post

    Patch 1.04

    Change log: - You can attack Prometheus only when you are on a rooftop. - Prometheus no longer drops loot. - Game should not cause any more troubles when you try to skip pre-battle dialog. One more announcement: I have started working on bigger patch with some extra content!

  10. Developer post

    Patch 1.04

    Change log: - You can attack Prometheus only when you are on a rooftop. - Prometheus no longer drops loot. - Game should not cause any more troubles when you try to skip pre-battle dialog. One more announcement: I have started working on bigger patch with some extra content!

  11. Developer post

    Patch 1.03

    Few quick fixes: - Sound effects were tune down. - Eric starts with revolver on mission 4. - You can no longer rest during a dream sequence. - Using "sleeping pills" should not cause any trouble anymore. Please, if you found a bug, let me know.

  12. Developer post

    Patch 1.03

    Few quick fixes: - Sound effects were tune down. - Eric starts with revolver on mission 4. - You can no longer rest during a dream sequence. - Using "sleeping pills" should not cause any trouble anymore. Please, if you found a bug, let me know.

  13. Developer post

    Patch 1.02

    Another hotfix: - Added new intro to mission 1. - Doors are better highlighted now. - Using "weak essence" now increases maximum HP by 1. - Few tweaks to enemies statistics. - Your group receives a little bit of ammunition after teaming up with Eric.

  14. Developer post

    Patch 1.02

    Another hotfix: - Added new intro to mission 1. - Doors are better highlighted now. - Using "weak essence" now increases maximum HP by 1. - Few tweaks to enemies statistics. - Your group receives a little bit of ammunition after teaming up with Eric.

  15. Developer post

    Patch 1.01

    Few fixes: - Battles will end properly after using a grenade. - Your characters will no longer get stuck on items spawns. - Your characters should no longer get stuck after changing a map.

  16. Developer post

    Patch 1.01

    Few fixes: - Battles will end properly after using a grenade. - Your characters will no longer get stuck on items spawns. - Your characters should no longer get stuck after changing a map.