New game on Greenlight!
Hey, It will be awesome if you check out our new game:
Developer posts and news about this game.

Hey, It will be awesome if you check out our new game:

Hey, It will be awesome if you check out our new game:

First content update is here! Short list of new stuff: - A new mission. - 6 new items. - 5 new maps. - 3 new skills (Kim, Eric and Brandon received new, unique skills.). - Few small balance changes and fixes. More cool stuff is on the way!

First content update is here! Short list of new stuff: - A new mission. - 6 new items. - 5 new maps. - 3 new skills (Kim, Eric and Brandon received new, unique skills.). - Few small balance changes and fixes. More cool stuff is on the way!

Hey, a little update about plans for the future development of "The Glow". In January I'm going to release first major content patch. You can expect: - A new mission. - New intros and outros too all missions. - Two new achievements. - New skills and Items. Meanwhile I will contin

Hey, a little update about plans for the future development of "The Glow". In January I'm going to release first major content patch. You can expect: - A new mission. - New intros and outros too all missions. - Two new achievements. - New skills and Items. Meanwhile I will contin

Few balance changes: - Mike has increased ranged resistance instead of melee resistance. - Slightly decreased guns accuracy during first two turns of combat. - During first and second mission there is slightly less enemies with guns. - You no longer can move during initial cutsce

Few balance changes: - Mike has increased ranged resistance instead of melee resistance. - Slightly decreased guns accuracy during first two turns of combat. - During first and second mission there is slightly less enemies with guns. - You no longer can move during initial cutsce

Change log: - You can attack Prometheus only when you are on a rooftop. - Prometheus no longer drops loot. - Game should not cause any more troubles when you try to skip pre-battle dialog. One more announcement: I have started working on bigger patch with some extra content!

Change log: - You can attack Prometheus only when you are on a rooftop. - Prometheus no longer drops loot. - Game should not cause any more troubles when you try to skip pre-battle dialog. One more announcement: I have started working on bigger patch with some extra content!

Few quick fixes: - Sound effects were tune down. - Eric starts with revolver on mission 4. - You can no longer rest during a dream sequence. - Using "sleeping pills" should not cause any trouble anymore. Please, if you found a bug, let me know.

Few quick fixes: - Sound effects were tune down. - Eric starts with revolver on mission 4. - You can no longer rest during a dream sequence. - Using "sleeping pills" should not cause any trouble anymore. Please, if you found a bug, let me know.

Another hotfix: - Added new intro to mission 1. - Doors are better highlighted now. - Using "weak essence" now increases maximum HP by 1. - Few tweaks to enemies statistics. - Your group receives a little bit of ammunition after teaming up with Eric.

Another hotfix: - Added new intro to mission 1. - Doors are better highlighted now. - Using "weak essence" now increases maximum HP by 1. - Few tweaks to enemies statistics. - Your group receives a little bit of ammunition after teaming up with Eric.

Few fixes: - Battles will end properly after using a grenade. - Your characters will no longer get stuck on items spawns. - Your characters should no longer get stuck after changing a map.

Few fixes: - Battles will end properly after using a grenade. - Your characters will no longer get stuck on items spawns. - Your characters should no longer get stuck after changing a map.