Overdosed - A Trip To Hell

Lazy Games Studio Ltd

Released
May 23, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch 1.1 - Updated engine

    Engine updated to 4.12 Integrated culling volumes to boost performance in certain areas Fixed the player icon on the main map....again Fixed a few other bits & bobs

  2. Developer post

    Patch 1.1 - Updated engine

    Engine updated to 4.12 Integrated culling volumes to boost performance in certain areas Fixed the player icon on the main map....again Fixed a few other bits & bobs

  3. Developer post

    Release v1.0 - Added mansion arena

    Added 'Mansion' arena Fixed player icon in Adventure mode Ghost boss now teleports at certain intervals The game will transition out of early access onto full release on 23rd May :)

  4. Developer post

    Release v1.0 - Added mansion arena

    Added 'Mansion' arena Fixed player icon in Adventure mode Ghost boss now teleports at certain intervals The game will transition out of early access onto full release on 23rd May :)

  5. Developer post

    Get ready to overdose on 23rd May!

    Overdosed: A Trip To Hell is finally coming out of Early Access on 23rd May with our final update! This sees the game complete with the never before seen Mansion arena! Its been a long road to bring this game to life and I've learned a lot over the past couple of years. It's alwa

  6. Developer post

    Get ready to overdose on 23rd May!

    Overdosed: A Trip To Hell is finally coming out of Early Access on 23rd May with our final update! This sees the game complete with the never before seen Mansion arena! Its been a long road to bring this game to life and I've learned a lot over the past couple of years. It's alwa

  7. Developer post

    Patch 1.41 - Leaderboards!

    Using the steam leaderboard system, new high scores are added to a global leaderboard. Also a few achievements have been changed to use steam stats, so you can keep track of your progress towards certain achievements.

  8. Developer post

    Patch 1.41 - Leaderboards!

    Using the steam leaderboard system, new high scores are added to a global leaderboard. Also a few achievements have been changed to use steam stats, so you can keep track of your progress towards certain achievements.

  9. Developer post

    Patch 1.4 - Added Haunted theme adventure!

    Haunted adventure is now available from the 'hub' level 5 new haunted enemy types Added achievement for haunted completion Added player icon to big map Hub level now has rare pickups Kicks do damage buff fixed Many balance changes

  10. Developer post

    Patch 1.4 - Added Haunted theme adventure!

    Haunted adventure is now available from the 'hub' level 5 new haunted enemy types Added achievement for haunted completion Added player icon to big map Hub level now has rare pickups Kicks do damage buff fixed Many balance changes

  11. Developer post

    Patch 1.35 - Minimap updates + Gameplay changes

    Uzi now has infinite ammo (but damage varies with each shot) Minimap and big map only shows explored rooms Added flickering lights to adventure mode Added ambient particle effects to adventure mode

  12. Developer post

    Patch 1.35 - Minimap updates + Gameplay changes

    Uzi now has infinite ammo (but damage varies with each shot) Minimap and big map only shows explored rooms Added flickering lights to adventure mode Added ambient particle effects to adventure mode

  13. Developer post

    Patch 1.3 - Controller support added!

    Added full controller support (even menus can be navigated with the thumbstick or d-pad!). Ideal for steams 'big picture' mode! Fixed a bug where enemies would keep attacking during the exit cutscene on stage 5/ You can no longer shoot through one of the doors in the arena level/

  14. Developer post

    Patch 1.3 - Controller support added!

    Added full controller support (even menus can be navigated with the thumbstick or d-pad!). Ideal for steams 'big picture' mode! Fixed a bug where enemies would keep attacking during the exit cutscene on stage 5/ You can no longer shoot through one of the doors in the arena level/

  15. Developer post

    Patch 1.2 - Minimap added!

    Upgraded engine to Unreal 4.10 Changed 'dodgy pills' minigame (to fix stability issues) Added minimap Added full map (default key is 'M')

  16. Developer post

    Patch 1.2 - Minimap added!

    Upgraded engine to Unreal 4.10 Changed 'dodgy pills' minigame (to fix stability issues) Added minimap Added full map (default key is 'M')

  17. Developer post

    Patch 1.1b

    First off, the version number in the menu is still the same. I just forgot about it, not really worth recompiling again just to change it. Crash fixing improvements Fixed enemy spawning issues Newly spawned enemies now have slow effect if in matrix mode Changed objectives text in

  18. Developer post

    Patch 1.1b

    First off, the version number in the menu is still the same. I just forgot about it, not really worth recompiling again just to change it. Crash fixing improvements Fixed enemy spawning issues Newly spawned enemies now have slow effect if in matrix mode Changed objectives text in

  19. Developer post

    Patch 1.1a HOTFIX

    Fixed keybindings menu Added a reset keybindings button Brushed up some of the code I will keep working on the game to fix stability issues people have been having. Cheers everyone!

  20. Developer post

    Patch 1.1a HOTFIX

    Fixed keybindings menu Added a reset keybindings button Brushed up some of the code I will keep working on the game to fix stability issues people have been having. Cheers everyone!