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Patch 1.1b

First off, the version number in the menu is still the same. I just forgot about it, not really worth recompiling again just to change it.

  • Crash fixing improvements
  • Fixed enemy spawning issues
  • Newly spawned enemies now have slow effect if in matrix mode
  • Changed objectives text info popup (to fix stability issues)

Some enemies may get bunched up and stuck, I'll be fixing this soon so get some easy kills while it lasts :D