First off, the version number in the menu is still the same. I just forgot about it, not really worth recompiling again just to change it.
- Crash fixing improvements
- Fixed enemy spawning issues
- Newly spawned enemies now have slow effect if in matrix mode
- Changed objectives text info popup (to fix stability issues)
Some enemies may get bunched up and stuck, I'll be fixing this soon so get some easy kills while it lasts :D