Ribbit Rogue

King Krab Games

Released
Sep 3, 2026
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

11 posts
  1. Developer post

    Ribbit Rogue Version 1.0 Release

    🎲 Key Features Build your pool from a growing set of dice Strategize which dice stay, and which ones go as you only have 10 slots available to you at once. Each die over unique ways to win in battle. Some may seem weak, but paired with the right dice or relics, all can find a wa

  2. Developer post

    Release Date Announcement!

    After starting work on this game over 5 years ago with the initial goal of putting it on Steam we are so close now. Ribbit Rogue officially has a release date, and will be releasing on... September 3rd!!!! That is only a month and a half away, so as much as I'd love to stay and c

  3. Developer post

    Update - v0.4.2

    GAMEPLAY Decrease time to show dice info on hover Increased controller deadzone to help prevent controller snapback Allow navigation with controller d-pad Changed run info button to menu button on controller Add extra dedicated menu/settings button on main menu and run info scree

  4. Developer post

    Steam Next Fest and Demo Update

    Hello everyone 🐸, I hope everyone has been enjoying the Ribbit Rogue demo and all the updates that have been coming out lately! Lets get right to the big new though as Ribbit Rogue will be in the June Next Fest 🎉 . This is an extremely exciting and important time for the game,

  5. Developer post

    UI/QOL Update - v0.4.1

    Gameplay When playing on mouse and keyboard, showing the dice and enemy info in battle now happens automatically on hover Updated existing battle tutorial to be more clear and give more information Added new tutorials for forging, sharpening, and tokens Balancing Increase potion

  6. Developer post

    Demo v0.4.0 The Deeper Swamp Update

    Welcome to the largest and final planned content update for the demo. This massively increases the amount of relic and build variety as well as introducing new boss relics that really shake up how runs play out in the second area. With that you'll finally get access to playing th

  7. Developer post

    Balance Patch Notes - v0.3.1

    Bug Fixes -Fixed an issue where spamming certain buttons caused multiple map locations to be marked completed -Fixed an issue where you could quickly select multiple dice to replace when adding a new die to your pool, and it would create duplicates of the new die

  8. Developer post

    Balance Patch Notes - v0.2.5

    Welcome to the first of many balance patches for Ribbit Rogue! I want this game to be challenging, but it seems right now the demo may be skewed just a little bit too hard. This patch will hopefully make it feel like a more well balanced fair experience that still proves to be a

  9. Developer post

    Ribbit Rogue Demo Out Now!

    The demo for Ribbit Rogue is finally here and is now available for everyone to test out the game for free. A big thank you to everyone who participated in the open and closed playtests, helping the game get to the point it is now! As always, please let me know what feedback you h

  10. Developer post

    Ribbit Rogue Open Playtest is LIVE (Feb 20-22)

    The time has finally come for everyone to get to play Ribbit Rogue, as the first open playtest is finally ready. A lot has being going on with the development since the Steam page has gone up. The game looks and plays so much better, and with your help and feedback it can get eve

  11. Developer post

    How to Follow the Game's Development

    Hey everyone, this is for anyone who is super interested in the game, and wants to stay up to date and be the first know about new features or opportunities to play early demos! YouTube: View game page On YouTube is where I'll be posting devlog videos that go over what's been pro