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Path 1.0.1 Balance/Hot Fix

Welcome to the first ever Ribbit Rogue patch, how exciting!

Feature

  • Added in text in battle to display how many dice you need to roll that turn

Relic Nerfs

  • Storage Dice -> Gain 1 reroll per turn, if you had (3 -> 4) or more rerolls left at the end of your turn, roll 1 extra dice next turn
  • Combo Dice -> Gain 1 reroll per turn, retain (35% -> 25%) of your combo points each turn
  • Calendar -> Gain 2 might at the start of turn (4 -> 5)
  • Mystic Harp -> Revive once with (50% -> 40%) HP upon death
  • Domino -> Gain (3 -> 2) shield when you roll a blank face
  • Bone -> Deal (4 -> 3) damage to a random enemy when a Frail action is used
  • Shopping Cart -> Restore (15% -> 10%) HP when entering a shop
  • Skull -> +2 to non-status values when HP under (30 -> 25)

Relic Buffs

  • D4 -> Gain (2 -> 3) extra rerolls per turn
  • Security Camera -> Upgrade (4 -> 5) random faces for the battle at the end of your turn if you have 0 shield
  • Anvil -> When you get a new die, upgrade (2 -> 3) random faces
  • Wisdom Scroll -> Defeating all enemies in same turn gives (1.25x -> 1.35x) more xp
  • Scales -> If you used 2 attack and 2 shield actions last turn, gain (4 -> 5) Impact
  • Whistle -> At the end of your turn if you didn't attack deal (7 -> 8) damage to all enemies
  • Anchor -> Restore (25% -> 30%) HP when fishing
  • Axe -> Cleave does {0}x extra damage to other enemies
  • Bell -> Gain (9 -> 10) Impact at the start of battle
  • Arrow -> Every 10 dice rolled, deal (5 -> 6) damage to a random enemy
  • Amulet -> Gain (4 -> 5) extra rerolls on first turn, but 1 less on all others
  • Rune -> Restore (4 -> 5) HP at the end of your turn if you have 0 shield

Misc Changes

  • Slam -> Deals damage based on shield amount, lose (25% -> 30%) shield
  • Made these enemies much more powerful - Dark Mage
  • Made these enemies slightly more powerful - Ursa Twins, Mushroom, Voidcaller, Demon
  • Made these enemies slightly less powerful - Slime King, King Krab

Bug Fixes

  • Fixed an English typo in the fishing tutorial
  • Fixed battle info being cut off on squarest acceptable aspect ratio
  • Fixed a bug where navigation dice from right to left on controller, in the pool, shop, or chest would hide the tooltips

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25144264 · public branch

    Steam updated · First observed

  • Build 25154359 · public branch

    Steam updated · First observed