Awakeroots

LukaszD

Released
Mar 18, 2026
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update #72

    Update – New Features & Improvements Another update for Awakeroots is now available! New fire and burning effects for spells New monster: Rusalka – 2 models with different stats New magical item: Fire Rune Improved UI and translations Storage can now be opened from the UI, wi

  2. Developer post

    Update #71

    This update includes: Improved pathfinding Improved translations for 6 languages Improved character statistics saving system Improved camera zoom New character messages Improved chest-opening mechanism – Version 3 -This update includes another improved version of the chest-openin

  3. Developer post

    News #70

    Multiplayer / Co-op – Work in Progress! We are currently working hard on improving the multiplayer mode in Awakeroots . The multiplayer mode is currently available in Beta . We are focusing on improving stability, fixing bugs, and polishing the overall co-op experience. 📅 In Oct

  4. Developer post

    News #69

    Work on the new magic system is underway! 🔥 The first spell coming to the game will be Fireball , cast using a magical rune held by your character. This is just the beginning. Future updates will introduce more spells, along with many other improvements, new features, and gamepl

  5. Developer post

    Update #68

    New Update – Fixes, Balance Changes & New Content! Hi everyone! 👋 Another batch of changes and fixes is here! In this update, I focused on adding new content, fixing reported issues, improving game balance, and making the overall experience smoother. New Content Added more n

  6. Developer post

    Update #67

    0.8.58 The latest update is now live! Here are the main changes included in this release: Lakes are now displayed. Added a new fishing location – Swamps . Improved inventory management, making it easier to equip gear and change your character's equipment. Improved tree chopping a

  7. Developer post

    Update #66

    0.8.57 Improved loading screen. Improved attack animation. Added animations for both small and large lakes. Rebalanced item prices. Improved item stats and attributes. Improved NPC spawn balance. Added new sound effects (SFX). Fixed a bug that allowed players to walk through wall

  8. Developer post

    Update #65

    Update numer 0.8.56 In this latest update, we have introduced a number of improvements, fixes, and new features: New Features and Improvements Added a new walking animation for characters Expanded the size of lakes on the map Added a new east-to-west path terrain variant Ver1 Mor

  9. Developer post

    Update #64

    Update 0.8.55 is now live! Changes in this update: ✔️ Tooltip fixes and improvements ✔️ Code optimization ✔️ Larger map size (150x150) ✔️ NPC generation improvements ✔️ Updated NPC item prices ✔️ Improved text for Quest 1 and Quest 2 ✔️ Compass fixes ✔️ Lakes added - fish will be

  10. Developer post

    Update #63

    UPDATE 0.8.54 Improved in-game texts and added new hints Reworked camera rotation for smoother controls Added automatic food consumption — double-click food in the inventory to eat instantly Updated and improved quest descriptions Added difficulty levels Added two new hidden trea

  11. Developer post

    Update #62

    New Features & Improvements UPDATE 0.8.53 Added a button that activates object rotation mode, making building and object placement much easier. Improved the functionality of the ESC key – menus and action canceling now work more intuitively. The poison effect now displays the

  12. Developer post

    3000 wishlist #61

    Huge milestone for Awakeroots — we’ve officially surpassed 3000 wishlists on Steam! Seeing the community continue to grow around the project is an amazing feeling and a huge motivation for me and my brother to keep pushing development forward. Campaign Mode is now officially live

  13. Developer post

    Update #60

    Update 0.8.52 Added 3 new treasures Added 5 new meat-based dishes Improved the compass — it is now much easier to determine where north is Various UI improvements and fixes Improved the appearance of doors and some plants Added a new object: Wire Trap Deals 14 damage when an enem

  14. Developer post

    Update #59

    Update 0.8.51 Changes & Improvements improved effect descriptions, clearer and more readable text, fixed NPC names, language and grammar improvements, improved tooltip readability, updated character panel, UI improvements in the menu, added a summary panel, improved dialogues

  15. Developer post

    Update #58

    🚀 Update 0.8.50 is now live! The latest update introduces the first mission of the campaign. This is just the beginning of a bigger adventure, and your first objective is to defeat the King of Drowners. The first mission is designed as an introduction, so it’s relatively simple,

  16. Developer post

    Update #57

    Update 0.7.449 This update focuses on expanding gameplay, improving core systems, and delivering important quality-of-life changes: Added difficulty settings for single-player free play New weapon: one-handed sword New armor set: Templar Armor (tiers 1, 2, and 3) Added new steel

  17. Developer post

    Update #56

    Update 0.7.48 In this update, we focused on new gameplay mechanics, balance improvements, and bug fixes: New Features Hunger system visual hunger screen effect Unit formations: triangle and line Enemy units can now attack buildings Treasures that spawn randomly on the map New NPC

  18. Developer post

    Update #55

    Update 0.7.47 This update introduces several fixes and new content: Improved farm icons Added health and hunger bars to character thumbnails New weapon merchant NPC (margin ranges from 0 to 25) Adjusted nutritional values of food Rebalanced werewolf strength Added a new plant – c

  19. Developer post

    NEW NPC #54

    NEW NPC – Guild Craftsman & Weapons Merchant A new NPC is coming in the next game update – the Guild Craftsman , a trader specializing in armor, swords, helmets, and other melee weapons . His prices will change daily , with margins fluctuating by about ±20% , giving players a

  20. Developer post

    Update #53

    Update 0.7.46 : fixed opening and closing of the warehouse (it should behave properly now) new archer outfits v1 and v2 new hats v1 and v2 fixed closing of building object panels added object rotation during building fixed resource collection from beehives and wells increased war