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Update #56

Update 0.7.48

In this update, we focused on new gameplay mechanics, balance improvements, and bug fixes:

New Features

  • Hunger system

    • visual hunger screen effect

  • Unit formations: triangle and line

  • Enemy units can now attack buildings

  • Treasures that spawn randomly on the map

  • New NPC offering Asian-themed items

  • New items:

    • Samurai Armor (v1)

    • Katana (v1)

    • Rice, sushi, sugar, fish

  • Poison effect – some units can poison the player, causing periodic health loss for several seconds

  • Added new SFX sounds

Balance Changes

  • Rebalanced item prices

  • Rebalanced unlock costs in the technology tree

Fixes & Improvements

  • Improved camera rotation

  • Improved save system

  • Another fix for the chest destruction issue

  • Monsters and enemy units can now attack player-built structures

Thank you for all your feedback and bug reports – they help us improve the game! 🚀