Released
May 22, 2015
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    February 8, Update

    Hi all, Just a quick fix today. Some asset packs were not being saved correctly when you saved your scenes. This would cause them to not load when you later loaded or exported it. This has been fixed, however, you may still have to import the assets once more and re-save your sce

  2. Developer post

    February 8, Update

    Hi all, Just a quick fix today. Some asset packs were not being saved correctly when you saved your scenes. This would cause them to not load when you later loaded or exported it. This has been fixed, however, you may still have to import the assets once more and re-save your sce

  3. Developer post

    January 30, Update

    Hi all, First off, I made a guide on how to use the asset packager that comes with Geovox. You can find the video here: Secondly, there is a new feature that was added to Geovox. You will see it in the guide, but it is easier to load and unload asset packs. If you go to any of th

  4. Developer post

    January 30, Update

    Hi all, First off, I made a guide on how to use the asset packager that comes with Geovox. You can find the video here: Secondly, there is a new feature that was added to Geovox. You will see it in the guide, but it is easier to load and unload asset packs. If you go to any of th

  5. Developer post

    January 26, Update

    Hi all, Made a few fixes for this update. There was an error preventing you from adding prefabs to an empty slot. This has been fixed. There was an error preventing you from removing a type of block or grass. This has been fixed. The X buttons gray out when you cannot remove anym

  6. Developer post

    January 26, Update

    Hi all, Made a few fixes for this update. There was an error preventing you from adding prefabs to an empty slot. This has been fixed. There was an error preventing you from removing a type of block or grass. This has been fixed. The X buttons gray out when you cannot remove anym

  7. Developer post

    December 1, Update

    Hi all, We just added the ability to create water in your Geovox scenes. To do this go to the bottom of the right side toolbar. You will see a section labeled Water. Enable the toggle and you will see the water appear in your current area. Adjust the settings as you see fit to ma

  8. Developer post

    December 1, Update

    Hi all, We just added the ability to create water in your Geovox scenes. To do this go to the bottom of the right side toolbar. You will see a section labeled Water. Enable the toggle and you will see the water appear in your current area. Adjust the settings as you see fit to ma

  9. Developer post

    Feb 23, 2016 Update - Export areas

    Hi all. We added the ability to toggle areas for export into Unity. To use this, go to File > Toggle Area for Export A red box will appear similar to your blue area box. You can use File > Toggle Area for Export again to turn it off again. You can also hide the red box if y

  10. Developer post

    Feb 23, 2016 Update - Export areas

    Hi all. We added the ability to toggle areas for export into Unity. To use this, go to File > Toggle Area for Export A red box will appear similar to your blue area box. You can use File > Toggle Area for Export again to turn it off again. You can also hide the red box if y

  11. Developer post

    Geovox Update 2016 Feb 11

    Hi all, Made an update to the Geovox Scene Loader. It now imports the lighting properties from Geovox. Also, the default camera has a few scripts and shaders on it so that it works more like how it does inside Geovox. Lastly, we removed some unnecessary assets in the packages, so

  12. Developer post

    Geovox Update 2016 Feb 11

    Hi all, Made an update to the Geovox Scene Loader. It now imports the lighting properties from Geovox. Also, the default camera has a few scripts and shaders on it so that it works more like how it does inside Geovox. Lastly, we removed some unnecessary assets in the packages, so

  13. Developer post

    GeoVox 1/28/2016 Update

    Hi all, another quick update. Version - 2016.01.28 -FIXED- Adding too much grass was causing an error. -FIXED- Changed grass tint so it wasn't defaulting to black. -MOD- Increased max generate size to 2100 Careful though, trying to generate or export larger terrain areas may star

  14. Developer post

    GeoVox 1/28/2016 Update

    Hi all, another quick update. Version - 2016.01.28 -FIXED- Adding too much grass was causing an error. -FIXED- Changed grass tint so it wasn't defaulting to black. -MOD- Increased max generate size to 2100 Careful though, trying to generate or export larger terrain areas may star

  15. Developer post

    GeoVox Update 1-24-2016

    Hello everyone. New update to GeoVox! Version - 2016.01.23 Updated for Unity 5.3.1f1 -FIXED- Generate terrain for entire occupied area. -FIXED- Increased some code efficiency. -FIXED- Centered some GUI text correctly. -FIXED- Save and load area size. -MOD- Increased max height fr

  16. Developer post

    GeoVox Update 1-24-2016

    Hello everyone. New update to GeoVox! Version - 2016.01.23 Updated for Unity 5.3.1f1 -FIXED- Generate terrain for entire occupied area. -FIXED- Increased some code efficiency. -FIXED- Centered some GUI text correctly. -FIXED- Save and load area size. -MOD- Increased max height fr

  17. Developer post

    Geovox Update 08-31-2015

    Hello all. A few new things... Per user request: -ADDED- User defined slider for mouse sensitivity -ADDED- User defined slider for the camera run speed -ADDED- User defined slider for the camera walk speed All of the above can be located at Settings>Open Input Manager. All are

  18. Developer post

    Geovox Update 08-31-2015

    Hello all. A few new things... Per user request: -ADDED- User defined slider for mouse sensitivity -ADDED- User defined slider for the camera run speed -ADDED- User defined slider for the camera walk speed All of the above can be located at Settings>Open Input Manager. All are

  19. Developer post

    Geovox Update 08-18-2015

    We made another update to the Geovox Scene Loader for use with Unity. There were random errors that would appear when multiple Geovox scenes were imported into the same Unity project. These errors have been fixed. Thank you.. Geovox Team.

  20. Developer post

    Geovox Update 08-18-2015

    We made another update to the Geovox Scene Loader for use with Unity. There were random errors that would appear when multiple Geovox scenes were imported into the same Unity project. These errors have been fixed. Thank you.. Geovox Team.