Bug fixes
Fixed a couple bug fixes: Pressing Esc to exit the "Return to Main Menu" screen used to freeze player movement. Now just click "No" to return to the game. One of the food items wouldn't raise the player's health, now it's working.
Developer posts and news about this game.

Fixed a couple bug fixes: Pressing Esc to exit the "Return to Main Menu" screen used to freeze player movement. Now just click "No" to return to the game. One of the food items wouldn't raise the player's health, now it's working.

Blood Country is now in final playtesting, and will be released January 23, 2026! I'm seeing what might need some last-minute polishing, and testing all the achievements. When January 23, 2026 arrives, the bullets will fly!

The achievements I've added are: Kill 5 enemies using the knife Kill 10 enemies using the knife Finish the game using only the knife Finish the game without raising your health Finish the game without taking any damage Each difficulty level will have their own set of these achiev

Now the demo allows the player to get the upgrades that are in the full game. The player can also choose which difficulty level to play at: Easy, Normal, Hard, or Nightmare. The upgrades are in the updated tutorial.

I've added temporary upgrades: Revolver Repeater - it fires two bullets with one trigger pull Shotgun Spreader - it gives the shotgun a wider spread Bulletproof Vest - the player is bulletproof Speed Drink - this drink makes the player run faster Super Dynamite - it gives the dyn

I've added a difficulty level system to the game: Easy, Normal, Hard, and Nightmare.

Issues fixed and changes made that were brought to my attention: enemies in the town level were seeing the player through walls, and they would all surround the player at once, causing slowdowns. sometimes enemies would be moving much faster than they should have been, their spee

I've added Japanese to the language selection in both the game and the demo.

I've added a new section where the player goes through caves to defeat outlaws. The hazards are that you can't throw dynamite over walls like in the desert levels. If you set off an explosion, it will cause a small cave-in, possibly blocking your path. I've updated the demo with

I've added French, German, Italian, Spanish, Brazilian Portuguese, and Simplified Chinese.

I'm adding more languages for the game. Right now I'm adding French, Italian, German, and Spanish. If anyone has a language they would like added, let me know. I've also noticed that the tutorial in the demo wasn't loading, so I'm fixing that right now.