Celebrating 400k wishlists and Open Playtest (10-14 September)
We’ve passed 400,000 wishlists on Steam. Normally, this is where we’d give you the carefully written PR paragraph about how overjoyed, thrilled, humbled, and generally delighted we are to have reached such an incredible milestone. And, well…we are, but what’s written below is pro
We’ve passed 400,000 wishlists on Steam.
Normally, this is where we’d give you the carefully written PR paragraph about how overjoyed, thrilled, humbled, and generally delighted we are to have reached such an incredible milestone.
And, well…we are, but what’s written below is probably a lot closer to what actually went through our heads when we saw the number.

400,000 is, frankly, a slightly ridiculous number of people waiting to see what happens when you put a fishing trawler, a flooded world on the brink of collapse and permanent mutation, and several deeply questionable lifeforms in the same game.
Seriously though, whether you’ve been following DREADMOOR from the start, shared it with someone else, joined one of our playtests, or sent us feedback along the way, thank you.
You’ve helped us get the game this far, and we really do genuinely appreciate it.
And very soon, you’ll get another chance to climb back aboard the trawler, head out into the Submerged Lands, and see exactly what we’ve been doing instead!
The DREADMOOR Open Playtest Begins September 10!

From September 10 until September 14, we're opening DREADMOOR once again for a new Open Playtest!
Since the last playtest, we’ve taken the feedback that you sent us and done the only sensible thing: actually used it.
The result is a pretty substantial update. We’ve significantly reworked the quest chain, improved several areas of the world, added new fish, updated dialogue, and changed plenty of other things to make everything even better.
So, naturally, we’d like you to come back and break it again.
Join us for the latest version of DREADMOOR, explore what’s changed, and help us figure out what still needs fixing.
Good to know:
- The Open Playtest will run from September 10 to September 14.
- Anyone can join.
- There is no NDA, so you're free to stream, record, share screenshots, and talk about your experience.
- Don’t continue with an old save game, start a new one.
- Playtest progress will not carry over to future versions of the game
General Information
- Dates: September 10–14, 2026
- Platform: Steam (PC),
- Operating System: Windows.
- Language: English only
- NDA: None
System Requirements
Minimum
- Intel Core i5-8400 / AMD Ryzen 5 2600
- Nvidia GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB)
- 8 GB RAM
Recommended
- Intel Core i5-12400F / AMD Ryzen 5 5600
- Nvidia RTX 4060 / AMD Radeon RX 7600
- 16 GB RAM
Your feedback during the Open Playtest will help us decide what DREADMOOR needs next, so please be honest with your feedback - positive or negative
If something works, tell us. If it doesn’t, definitely tell us. If something is confusing, frustrating, awkward, broken, or makes you wonder what on earth we were thinking, we’d quite like to hear about that too.
Your detailed feedback is what helps us improve the game.
Open Playtest Features
A lot has changed since the last playtest, so here is a closer look at some of the bigger changes, improvements, and additions you’ll be able to get your hands on between September 10 and September 14.
Quest Rework
Quests now provide clearer guidance and introduce DREADMOOR’s systems more naturally as you progress
- The quest chain has been significantly improved, making quests more consistent and better connected.
- Quests now introduce key gameplay mechanics in more detail, helping players learn them naturally as they progress.
- More repairable objects have been added throughout the world.
- You can now fish directly from the pier.
- Your first attempt at pier fishing includes a detailed step-by-step tutorial introducing you to the fishing mechanics.
Level Design Improvements
Several areas of the Submerged Lands have also been updated and expanded.
- The area surrounding Betsy and the Dry Dock has been reworked.
- The Throat gates area has received further improvements.
- A new small island has been added for you to explore and search for quest-related loot.
Fishing Improvements
There are a few new things waiting beneath the surface during this playtest.
- Two new fish species have been added: Shovelnose and Gleamer.
- Mutated fish schools are now slightly more common at night.
- Mutated fish schools now have their own unique visual effect, making them easier to distinguish from regular fish schools.
Dialogue Improvements
We've also continued working on dialogue throughout DREADMOOR to better support the newly reworked quest progression.
- Character and radio dialogue has been updated to support the reworked quest chain.
- More dialogue and optional information have been added throughout the game.
- The player character now reacts more frequently to events happening around them.
We're particularly looking for feedback on:
- Whether the reworked quest chain is actually clear and easy to follow.
- Whether quests introduce new mechanics naturally and give you enough information to understand what you are supposed to be doing.
- How the updated areas and level design feel to explore.
- The new and updated fishing features
- Dialogue, pacing, and whether the additional information we’ve added is genuinely useful.
- Anything that feels confusing, unbalanced, unnecessary, broken, or simply makes you stop and ask, “Why does it work like that?”
What should I do if I encounter a game-breaking bug?
There will be an in-game "SUBMIT A BUG" button that you can use. This will open our bug report form, where you can tell us what happened.
You can also use this link to submit your bugs directly: https://forms.gle/hxyxHsTG6c6ZJRBRA
Thank You for 400,000 Wishlists, and Enjoy the Playtest!
Before we wrap this up, one more thank you to everyone who helped DREADMOOR reach 400,000 wishlists.
Whether you’ve been following the game, joining our playtests, sending us feedback, or quietly watching from the sidelines waiting to see whether we actually pull this thing off, we genuinely appreciate you being here.
The Open Playtest begins on September 10, and we’re very much looking forward to hearing what you think of the latest version.
Preferably in great detail.
See you in the Submerged Lands.
About DREADMOOR
DREADMOOR is a dark first-person horror fishing adventure game. Anglers explore both land and sea, fishing for a wide variety of aquatic creatures lurking in the depths of the treacherous waters, and fighting their way through a flooded wasteland filled with danger and mystery.
https://store.steampowered.com/app/3629430/DREADMOOR
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