Greetings, Survivors,
The world as we knew it is long gone, and what now remains lies scattered across the Submerged Lands, where the waters have swallowed much of the world, strange creatures inhabit the depths, and every journey beyond the safety of the docks carries its own risks.
Out here, survival has to be earned.
After months of development, playtests, and invaluable feedback from our community, we're ready to take the next step.
DREADMOOR is coming to Early Access on the 9th of November!
Soon, you'll be able to take command of your trawler, venture into the unfamiliar waters of the Submerged Lands and begin to unravel the mysteries of DREADMOOR.
But this is only the beginning of the journey.
A World Beneath the Waters
The Submerged Lands are unforgiving. Supplies are scarce, the waters conceal more than they reveal, and the further you travel, the more you'll discover about what remains of this world.
Early Access release will feature a complete core gameplay loop and one major region to explore.
You'll have the freedom to chart your own course, fish for your livelihood, scavenge what you can, and gradually improve your trawler and equipment.
What awaits you in Early Access:
- Navigate the Submerged Lands: Set out across a flooded, post-apocalyptic landscape, explore forgotten locations, and uncover fragments of the world that came before.
- Make Your Living from the Waters: Cast your lines and discover a wide variety of fish species, including unusual mutations that have emerged in the changed environment.
- Build a Better Trawler: Upgrade your vessel and equipment, expanding your capabilities as you prepare for longer and more demanding expeditions.
- Scavenge What Remains: Recover valuable supplies from the flooded world, manage your resources, and make use of whatever you can salvage.
- Face the Uncertainty of Night: As daylight fades, familiar waters become far less predictable. Venturing out after dark may bring new opportunities, but every expedition carries greater risks.
And even after you've reached the end of the available story content, the waters will remain open to you.
Continue exploring, searching for rare specimens, improving your vessel, and discovering what the Submerged Lands have yet to reveal.
DREADMOOR's core experience and main gameplay systems are already in place, but there is still more work to be done.
The Submerged Lands are a world we intend to continue developing, and Early Access gives us the opportunity to refine that experience alongside the people exploring it.
From the balance of the economy and the progression of your trawler to the risks of nighttime expeditions, we want to understand how players approach the challenges of this world and where the experience can be improved.
Our aim is to use Early Access to refine gameplay balance, improve stability and polish, and help guide the next stages of development.
We currently expect DREADMOOR to remain in Early Access for approximately 6 to 12 months.
Beyond the Horizon
Early Access is just the beginning of our journey with DREADMOOR. There is still much we'd like to explore, develop, and bring to life as we work toward the full release.
Our vision is to continue building on the world of DREADMOOR, deepening the experience of exploration and discovery, expanding gameplay possibilities, and further developing the systems that make each journey into the Submerged Lands unique.
Throughout Early Access, we'll also be working on improving balance, performance, stability, and overall polish, while exploring opportunities to enrich the game with additional content and improvements.
Our plans will continue to evolve based on development progress and community feedback. We're keeping our approach flexible so we can focus on what matters most to the experience, and we'll share more about what's ahead as development progresses.
Your Voice in the Early Access
From our earliest playtests to the recent demo, your feedback has helped shape DREADMOOR, and it will continue to play an important role throughout Early Access.
So, whenever you encounter something that you feel is out of place, be it a bug, a balancing issue, a missing feature, a feature that needs a tweak, or anything else that fits with this type of encounter, we want to hear about it. We're especially interested in your experiences with fishing, exploration, progression, difficulty, and performance, among other aspects of the game.
You can share your feedback through Steam Discussions, our official Discord server, in-game feedback tools, and social media. We'll also continue following discussions across Reddit and other community platforms.
The Submerged Lands Await You!
To everyone who has followed DREADMOOR's development, joined our playtests, explored the demo, shared feedback, or added the game to their wishlist: thank you.
There is still much to discover, more to build, and a long journey ahead, but for now, prepare your equipment, ready your trawler, and keep an eye on the horizon.
https://store.steampowered.com/app/3629430/DREADMOOR
Join on Discord → https://discord.gg/DreadmoorGame
Follow on X → https://x.com/DreadmoorGame
Discuss on Reddit → https://www.reddit.com/r/DreadmoorGame
Watch on TikTok → http://tiktok.com/@DreadmoorGame
Explore on Instagram → https://www.instagram.com/DreadmoorGame
