Update notes for v1.1.2
Another quick one! Fixed a config issue that was preventing the last few batches of tokens from unlocking. Added a 'Previous Price' section to the info panels to make it easier to keep track of your investments

Developer posts and news about this game.

Another quick one! Fixed a config issue that was preventing the last few batches of tokens from unlocking. Added a 'Previous Price' section to the info panels to make it easier to keep track of your investments

A couple of bug fixes and a minor quality of life improvement. Some achievements weren't popping for winning runs on the different difficulties. I've fixed this and made it so that all lower difficulty achievement will pop the next time you win a run on a higher difficulty (to sa

Three new loadouts have been added to the roster; The Pirate, The Hacker and The Hustler! They're filling in some gaps in the progression, so you can unlock them by completing the 1st, 2nd and 3rd weeks of a run (or you can just enable Boss Mode from the options menu if you want

Just a small bug fix this time, but the bug was found while testing new content for a patch that's coming soon! Happy mining, Wayne

Another quick update with a few improvements based on the feedback. The rounds no longer end when you run out of actions if you still have mods that can be applied, to allow for more clutch plays! Added an option to minimise the game over panel so you can take screenshots or chec

Just a quick update to fix the formatting on some the tips in the Chinese translations.

Just a few quick updates to address some of the early feedback. Added a 'new game' button to the pause menu Added a button (top right, next to the pause/options button) that opens a 'reel slots' view that lets you see the contents of your reels Added a couple of extra contextual

So it turns out a last minute change caused a visual bug with mods held in your inventory, apologies for that, it has now been fixed. There was also an issue with the loadout selection on higher difficulties, but I'm hoping nobody else has gotten far enough yet for to have found

I've been told it's traditional to do a little announcement on release, unfortunately I only heard this morning so we're a day late, I'll add it to the (very long) list of things I can do better the next time around. The Journey So Far It's been quite a journey to get here. Devel