Released
Oct 13, 2015
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Praxia Entertainment Is Closing Down

    Hi everyone! It's been a really long time since we last posted an announcement, and we wish it was under better circumstances. Sadly, it has come time to close down Praxia Entertainment. Our game sales have dried up and we no longer have the funds to keep the company going. We tr

  2. Developer post

    Pirates of the Polygon Sea

    We've been hard at work on a new game - Pirates of the Polygon Sea. You can learn more about it at www.praxiaentertainment.com and follow us for updates. This new game will carry forward many of the core gameplay elements that made Beyond Sol great such as: city building, diploma

  3. Developer post

    Pirates of the Polygon Sea

    We've been hard at work on a new game - Pirates of the Polygon Sea. You can learn more about it at www.praxiaentertainment.com and follow us for updates. This new game will carry forward many of the core gameplay elements that made Beyond Sol great such as: city building, diploma

  4. Developer post

    Update 1.0.7 - Pirate Dread-Armada

    For the holidays we are releasing an exciting new late-game event: Pirate Dreadnaughts! Is your fleet powerful enough to destroy these dreaded behemoths? The rewards are massive, but can you risk your entire fleet?

  5. Developer post

    Update 1.0.7 - Pirate Dread-Armada

    For the holidays we are releasing an exciting new late-game event: Pirate Dreadnaughts! Is your fleet powerful enough to destroy these dreaded behemoths? The rewards are massive, but can you risk your entire fleet?

  6. Developer post

    Update 1.0.6 - More Zoom Part II

    We only have a couple quality-of-life changes this week, but we are really enjoying watching people on the new map sizes and AI difficulty settings. We would love to hear more about your attempts at winning on the Impossible setting! Changes • Your camera zoom setting is now save

  7. Developer post

    Update 1.0.6 - More Zoom Part II

    We only have a couple quality-of-life changes this week, but we are really enjoying watching people on the new map sizes and AI difficulty settings. We would love to hear more about your attempts at winning on the Impossible setting! Changes • Your camera zoom setting is now save

  8. Developer post

    Update 1.0.5 - New Map Sizes

    This week we are pleased to release new map sizes so you can choose how big you want your solar system to be. We’ve increased the maximum number of AI players to 32 to take advantage of all of this extra space since the largest map size (Huge) has 3 times the number of hexes. In

  9. Developer post

    Update 1.0.5 - New Map Sizes

    This week we are pleased to release new map sizes so you can choose how big you want your solar system to be. We’ve increased the maximum number of AI players to 32 to take advantage of all of this extra space since the largest map size (Huge) has 3 times the number of hexes. In

  10. Developer post

    Update 1.0.4 - Mining Enhancements

    This week we decided to bump up the rewards for mining asteroid clusters a little bit since that activity wasn’t really competing well with missions or trading. This should give you an additional source of resources if you find that you are running low on missions or can’t find a

  11. Developer post

    Update 1.0.4 - Mining Enhancements

    This week we decided to bump up the rewards for mining asteroid clusters a little bit since that activity wasn’t really competing well with missions or trading. This should give you an additional source of resources if you find that you are running low on missions or can’t find a

  12. Developer post

    Update 1.0.3 - On the Offensive

    This week we have an exciting new feature to unveil. You can now enable your Military Stations to use their fleets offensively in a war. These fleets will attack any enemy outposts in their range, but won’t attack cities directly. With careful strategic planning, you can use this

  13. Developer post

    Update 1.0.3 - On the Offensive

    This week we have an exciting new feature to unveil. You can now enable your Military Stations to use their fleets offensively in a war. These fleets will attack any enemy outposts in their range, but won’t attack cities directly. With careful strategic planning, you can use this

  14. Developer post

    Update 1.0.2 - Balance Tweaks

    This week we made a bunch of balance changes and bug fixes to smooth out some of the frustrating areas of combat and AI. Defense fleets should perform a lot better now, and the AI will be a lot smarter about which targets to attack in a war. We would love to hear your feedback on

  15. Developer post

    Update 1.0.2 - Balance Tweaks

    This week we made a bunch of balance changes and bug fixes to smooth out some of the frustrating areas of combat and AI. Defense fleets should perform a lot better now, and the AI will be a lot smarter about which targets to attack in a war. We would love to hear your feedback on

  16. Developer post

    Update 1.0.1

    Thanks for all the great feedback this week! We are hard at work making balance changes and bug fixes to improve the gameplay experience. Below are the patch notes for this week’s update. Bug Fixes & Improvements • Pirate bounties now get harder as the game progresses, but th

  17. Developer post

    Update 1.0.1

    Thanks for all the great feedback this week! We are hard at work making balance changes and bug fixes to improve the gameplay experience. Below are the patch notes for this week’s update. Bug Fixes & Improvements • Pirate bounties now get harder as the game progresses, but th

  18. Developer post

    Update 1.0.0 - Launch Day & Dreadnoughts

    Beyond Sol is officially released! To celebrate version 1.0 we’ve added a number of fixes, balance changes and Dreadnoughts – harbingers of doom. Read the full notes on our official forums

  19. Developer post

    Update 1.0.0 - Launch Day & Dreadnoughts

    Beyond Sol is officially released! To celebrate version 1.0 we’ve added a number of fixes, balance changes and Dreadnoughts – harbingers of doom. Read the full notes on our official forums

  20. Developer post

    Update 0.9.5 - By Request

    We’ve been hard at work putting the finishing touches on the Dreadnought feature, which will be available for launch next week! For today’s update we added some highly requested features like a pause function and a status panel for your fleet. Read the full notes on our official