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Update 1.0.1

Thanks for all the great feedback this week! We are hard at work making balance changes and bug fixes to improve the gameplay experience. Below are the patch notes for this week’s update.

Bug Fixes & Improvements

• Pirate bounties now get harder as the game progresses, but the rewards also increase.
• Debris fields now give more resources as the game progresses.
• Reduced volume on fast travel sound effects.
• Added a notification when trying to purchase resources and your inventory is full.
• Added an indicator when your city inventory is full and you can’t harvest any more resources.
• AI cities will purchase Dreadnoughts sooner.
• Some bug fixes for battle simulations (battles that take place when the player isn’t in range) to make results more consistent with real battles.
• Fixed a bug that caused the random event generator to sometimes generate the same event over and over again.