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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 533 | |
| 444 | |
| 419 | |
| 311 | |
| 316 | |
| 418 | |
| 434 | |
| 414 | |
| 534 | |
| 582 | |
| 621 | |
| 620 | |
| 608 | |
| 531 | |
| 456 | |
| 405 | |
| 334 | |
| 315 | |
| 363 | |
| 454 | |
| 500 | |
| 516 | |
| 522 | |
| 586 | |
| 566 | |
| 752 | |
| 712 | |
| 687 | |
| 605 | |
| 570 | |
| 467 | |
| 414 | |
| 367 | |
| 313 | |
| 360 | |
| 412 | |
| 456 | |
| 476 | |
| 463 | |
| 434 | |
| 598 | |
| 636 | |
| 632 | |
| 548 | |
| 533 | |
| 527 | |
| 455 | |
| 387 | |
| 325 | |
| 323 |
Hello, everyone! We'are continuing our work improving stability of the game over thanks to the data provided by players participating in test branch. Patchnotes: Fixed raytracing-related GPU crash Updated engine's codebase, potentially fixing hair rendering and an additional fix