BattleGroupVR2

SpaceOwl Games

Released
Nov 7, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch Notes v0.250

    - Fixed Conquest warp-lane and sector connection display issues. - Improved related map navigation, sector/fleet data handling, and Conquest news UI. - Standardized session-joining behavior and added diagnostics. - Removed late joining from Open World mode. - Updated Open World n

  2. Developer post

    BattleGroupVR2 is Coming to Meta Quest!

    I’m excited to announce that BattleGroupVR2 is officially coming to Meta Quest! After months of work getting the game optimized and running well on standalone VR, the Quest version will enter Early Access on August 28th . New Trailer: Wishlist BattleGroupVR2 on Meta Quest: The Qu

  3. Developer post

    Update Notes for v0.242 - 8/20/26

    - Fixed a crash in the tutorial when using certain localized languages - Fixed a crash in tutorial when trying to command multiple ships - Changed the repair dock requirement to only need 1 ship from the fleet to be docked to repair all ships in the fleet, to be in line with the

  4. Developer post

    Small Update v0.238 - 8/12/26

    - added a level display on ships based on ship value for easier threat assessment - added repair service to mining, refinery, and some admin stations for more ship repair accessibility - added a dialog notification when sector hostile invasions occur

  5. Developer post

    Update Notes for v0.235 - 8/9/26

    - split save data into multiple files to prevent corruption in one area from corrupting the whole save - added flight mode to helm controls; you can toggle this on to use the hand controller as a flight stick (rotating it will yaw/pitch/roll the ship while gripping the handle) -

  6. Developer post

    New Feature: Ship Insurance

    V0.227 New Feature: Ship Insurance Losing a fully outfitted ship can be painful, so I've added Ship Insurance to help soften the blow. At any Admin Station, you can now purchase insurance coverage for your ships. Insurance premiums are one-time payments that are based on a percen

  7. Developer post

    Localization Update

    Hello everyone! Today's update adds localization support to BattleGroupVR2. The game can now be played in the following languages: English Simplified Chinese Spanish French German Russian Japanese Korean Italian I want to be transparent about the current state of these translatio

  8. Developer post

    New Campaign Story Missions

    Hey everyone, I've just released a major update (v0.212) that adds a new batch of story missions to the campaign. One of the things I've wanted to focus on recently is giving the game a stronger narrative and a clearer sense of progression beyond the battles themselves. This upda

  9. Developer post

    Small Patch v0.209

    V0.209 - fixed missiles not impacting ships and shields - added new option: grip button sensitivity threshold for index users - changed story mission 3 to start with station targeting your target - fixed gauntlet fleet setup not showing credits - fixed save data recording empty s

  10. Developer post

    v0.206 - Small balance and new ship behavior features

    - Testing some balance changes regarding ships feel too fast and fighter-like complaints, and time to kill in the early game. - Reduced all ships' base combat speed by 25% to be closer to the speeds in BGVR1 - Increased small and medium weapon damage - Increased lancer beam damag

  11. Developer post

    Small Update v0.203

    Version: 0.203 - fixed shipyards not taking station level when showing the full selection of ships - added early access mission notification when reaching the last implemented mission - added a pop-up tutorial for mining and error notifications if asteroids are not selectable - a

  12. Developer post

    UI Improvements and Quality of Life Patch - v0.201

    This patch is a result of the great feedback from: These changes should help improve the holomap interactions and provide additional information on the holomap view: - Added ship class icons to the holomap to replace generic triangles - Added additional flagship lock HoloMap sett

  13. Developer post

    Small Patch v0.194

    v0.193 Fixes: - Fixed salvage ship blueprint not being discovered - Fixed asteroid clearing at important locations - Fixed radio notifications for new contacts and identified ships - Fixed holo map recentering behavior for distant compressed targets Improvements: - Enabled mipmap

  14. Developer post

    Multiplayer Update - Now Live

    After 3 months of work, multiplayer is finally here. I heavily underestimated the amount of work that was needed to get networking online. So in mil-sim tradition, it was behind schedule and over budget, but we got there! Full networked multiplayer is now available for up to 4 pl

  15. Developer post

    Multiplayer Progress

    Hey everyone, First off — apologies for the radio silence. I’ve been heads-down for the past couple of months working on one of the biggest technical upgrades the game has ever had: full multiplayer support. What I expected to take a few weeks has turned into over two months of d

  16. Developer post

    Update Dec 15th, 2025 - v0.146

    - fixed overjump button not working - fixed certain missions allowing mission success before all tasks were finished - fixed illegal delivery mission not able to be accepted - fixed build ship button appearing in invalid station menus - fixed station supply mission not crediting

  17. Developer post

    Patch Notes - Dec 7th, 2025

    Fixes and Changes: - fixed heavy corvette armor - added captain auto-use button to roster view - fixed M5 not getting transponders in salvage - fixed Gauntlet station destroy mission not having objectives - fixed fighters/bombers not engaging - fixed captain details panel missing

  18. Developer post

    BattleGroupVR2 - 30 Day Update Roundup

    Thank you all for an incredible past 30 days - your feedback, support, and enthusiasm have pushed the game forward in a huge way. Here's a round-up of all the changes this month: 🛠 Core Fixes & Stability A huge wave of systems cleanup and save-logic corrections: Save & P

  19. Developer post

    Patch Notes: v0.137 - 12/02/25

    - fixed heavy corvette armor - added LACT turret, close-range machine gun turret - added captain auto use skills button to roster view - fixed open world story mission #5 not getting transponders in salvage

  20. Developer post

    Patch Notes - Nov 28, 2025

    - Fixed white flash bug. - Fixed shield resistance module exceeding 100% value. - Fixed shipyard repair not calculating subsystem damage in the damage report. - Added ore inventory to pirate interdiction calculation. - Changed Conquest station raid mission payout to scale with st