1.6.1 Update
Added image for Gamma Correction.

Developer posts and news about this game.

Added image for Gamma Correction.

🔊 Comprehensive Sound Effect Overhaul Added/replaced combat sound effects across all scenarios: fist attacks, single sword swings, small giant ground slams, shield/block/parry/giant attacks, empty-hand impact, and all weapon strike sounds. 🎮 Control & Settings Improvements

1.Fixed an issue where settings would reset when changing them in the main menu. 2.Fixed an issue where settings would reset when restarting the game.

Hotfix: 1、Hidden some currently unused buttons in the main menu. 2、Fixed translation issues in the main menu.

Dear Players, we are thrilled to bring you the 1.5.0 update for Butterfly Dream . This update focuses on three core areas: animation performance, combat feel, and interactive experience, while fixing a host of issues that impacted gameplay, all to deliver a smoother, more immersi

Version 1.4.7 Update Notes Bug Fixes: Fixed various animation detail errors. Fixed level geometry clipping issues in the Burial Ground. New Features: Added global controller vibration to enhance immersive feedback during combat and interactions. Note: Existing players must manual

Combat: Valenbair Phase 2 sound effects optimization, including improvements to lightning sounds and skill casting audio effects. UI: Supplemented MissMystery's memory text, making the storyline clearer. Adjusted UI to support a wider range of screen resolutions. Enhanced the UI

Fixed the bug where the Inu-Hime boss fight would freeze and spawn two bosses during phase two.

Bug fixes: Fixed the bug where the palace maid model would fail to load at the prince’s location. Fixed the collision bug at the top of the wooden elevator. Optimized the Valenbair lantern-disappearance bug. (Because it is extremely hard to reproduce, the exact cause hasn’t been

Fixes for Terrain and Collision Bugs: Fixed the terrain collision near the starting graveyard coffin that could trap the player. Fixed a wooden plank on the starting platform that could snag the player. Fixed a terrain bug in the dungeon elevator shaft where players could fall on

Fixed UI display bug when climbing up/down ladders. Fixed the bug where the lantern handle’s shortcut key doesn’t work when exiting. Fixed the bug where the alchemy-shop handle’s shortcut key doesn’t work when exiting. Fixed the bug where controller-tutorial UI doesn’t appear on

Fixed the issue where the red-dot appearance distance during backstab did not match the execution distance.

Localization Update Full localization now supports 14 languages, covering all in-game text and CG cinematics. Gameplay & Items New progression system: Philosopher’s Stones. These shards are scattered across the map; collect them and use the new “Equivalent Exchange” option at

Localization Updates: 1. Added full English voice acting for all NPCs. 2. Added voice acting to the English version of the ending. Settings Additions: 1. General Settings--Added Gamma correction adjustment, allowing players to freely adjust brightness based on their display. 2. A

To address the frequent player feedback about the early-game difficulty, we’ve given the protagonist some extra starting supplies. We’ve adjusted the lock-on input: previously it could accidentally snap to an enemy behind you, yanking the camera 180°. Now it only switches to targ

1.Hotfix some bugs. 2.Modified some features to make the game more newbie-friendly.

Butterfly Dream will be exhibited at the Guangzhou Wàn Wù Pò Yuán Souls-like Gamer Gathering.

1.Optimize a large number of main character action details to improve the feel and smoothness, 2.Added micro-expressions to the main character, eliminating zombie-like facial expressions. 3.Optimized some enemy animation details, improving attack imapct feelings for overall enemi

Fix some texts and visual effects.

Upgraded most scene effects for stronger visual impact. Added dynamic weather system to deepen atmosphere. Complete UI art overhaul. Black Butterfly Blade available earlier, enriching new-player experience (no effect on old saves). Extensive refinements to protagonist’s feel and