Welcome Back, Commander

S.C. 16 BIT NIGHTS S.R.L.

Released
Feb 6, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    16 BIT NIGHTS - Game Showcase 2027

    Hey Folks, Gather around the fire, we have some BIG news for you. We just started 4 coming soon pages for 4 new projects, yes, not 1, not 2, not 3, BUT 4! Want to know more ? Here is our official video news about it: View game page While you are there, feel free to SMASH that You

  2. Developer post

    News - price increase

    Hey Folks, We have some not-so-good news, but also some good news. "Welcome back, Commander" just had its price increased due to a new wave of inflation, new taxes, and changes in the indie industry. It has come to a point for us where it's no longer sustainable to have games und

  3. Developer post

    BIG UPDATE on Welcome Back, Commander + News on New Game

    Hey commanders, Fast news: Before we move any further with the update on Welcome Back, Commander, I would like to make a call to action for our new "Horizon 1990" project. SMASH that wishlist button with no mercy : View game page Be prepared commander, we are going to take you to

  4. Developer post

    SUPPORTER EDITION - DLC - Welcome Back, Commander

    Hey folks, Lots of stuff has happened behinde the courtain since last we spoken. I know a few months ago we said we wanted to release a concept art PDF optional DLC for 20$ for the ones of you who want to support us and we got a very good feedback from you, in fact it was so moti

  5. Developer post

    NEWS - new game

    Hey Folks, We come here to share with you the news about the current status and future of 16 BIT NIGHTS . Current status: We cook, we cook HARD. What do I mean by this? Well, we have not 1 but 3 projects in development. Project 1: New IP Gameplay: A Mix of Kingdom with Xcom. Side

  6. Developer post

    Update #18

    Hello Commander, Small update: - fixed crash bug from Spanish version - fixed predator poster from the invisible boss scenario - some other minor bug fixes that occurred since last big update News: Oem The First is a content creator from Poland, and he said he will give a shoot a

  7. Developer post

    Update 17#

    Hello Commander, Good news, update time. For this big update, we had a lot of help from volunteers and here is what is new: - Bug fixes, usually bugs that were hidden and hard to reproduce, we finally managed to execute the ones we found. - More balance Adjustments. Fine tuning.

  8. Developer post

    16 BIT NIGHTS - News

    Hello players, We have some important news regarding our 16 BIT NIGHTS company's future. 01 Welcome Back, Commander The game has been released. We also provided a series of updates after release, and the game is now rock solid with a very positive rating. Unfortunately, the actua

  9. Developer post

    Update #16 HUGE UPDATE

    Hello Commander, As we promised, HUGE update time with delicious extra content. ROADMAP where we are now: So yes, we did both step 2 and step 3 in this huge update. OK lets move to the point, what is new: Ballance: - some minor balance adjustment - Spider boss + 500 HP - DEFCON 3

  10. Developer post

    Update #15 BIG UPDATE

    Hello Commander, We have read all the reviews and feedback, and it filled our hearts with joy to see we managed to make so many of you happy. Because of this, we have made an important decision. The new extra content of the game will not be released as a DLC. Why? I don't think i

  11. Developer post

    Update #14

    Commander, hard times ahead, the new update is here. Commander, get ready! Bug Fixes: - fixed some tooltips text - on the final 2 bullets, the Grenade launcher will not select - the engineer can still build barricades even if he got 0 materials - i had 4 aggro and I could not sel

  12. Developer post

    Update #13 brrrrr

    Commander, we salute you! Time for another update. Good news everyone, "Welcome Back, Commander" just got approved for steam Trading cards. Special: - 5 Trading Cards added - 3 backgrounds added - 5 emoticons added - Foil Badge added Bug Fixes: - Speech bubbles are missing from t

  13. Developer post

    Update #12

    Commander, Small update today Bugs: - class restriction tooltip removed - on DEFCON 1 lock the extended day choice from camp by default - the engineer can still build barricades even with 0 materials - the LMG upgrade gives 20 damage instead of 20 ammo upgrade bug - in the stats

  14. Developer post

    Update #11 BIG UPDATE

    Commander, the new week started. Remember we said we want to push one more Big Update but no promises? Well, we managed to deliver it, but no reason for us to take credit for it because without your current support, this would not have been possible since we still run on personal

  15. Developer post

    Update #10

    Commander, this is just a small patch, the previous update was big and all big updates cause some new bugs, it is normal, and today's update is a fast fix for them + some other fixes Bug Fixes - BUG: engineer can interact with seifs objects at no outcome - on the Greenhouse map b

  16. Developer post

    Update #9

    Commander, are you ready? Big update time! Today's update was possible due to the Splattercat video, it got some nice exposure to be able to push one more big update. If you haven't seen it: And if you want to help us out, please share this video to increase exposure. -----------

  17. Developer post

    Update #8

    Commander, update time! Bug Fixes: - worms can attack through walls - reload speed upgrades from armor do not seem to work, - reload speed from shotgun upgrades doesn't seem to work either - overwatch speed of the machinegun upgrade does not work - upgrades not working: RPG3_1, R

  18. Developer post

    Update #7

    Commander, you ready? Update time! Bug Fixes: - CRASH: The game crashes when I evac soldier and the last soldier gets killed by the shark boss - gram fix replace "yoau" with "you" - gram fix replace "iminent" with "imminent" - tentacles appeared on aggro 4 when they should only a

  19. Developer post

    Update #6 BIG CONTENT

    Hello Commanders, Good news or bad news first ? So let's start with our situation Update, the bad news first. The release results are far below our expectations. But even though we received so little support, that little support was AWESOME , we noticed players who already finish

  20. Developer post

    Update #5

    Hello Commander, Ready for an update? This one is big Bug Fixes: - 12Ga craft item from the engineer was not generating 12Ga - incorrect upgrades on machinegun - electro barricade addons were causing the zombies to attack faster instead of slower - crash if all units get extracte