Hello Commander,
As we promised, HUGE update time with delicious extra content.
ROADMAP where we are now:

So yes, we did both step 2 and step 3 in this huge update.
OK lets move to the point, what is new:
Ballance:
- some minor balance adjustment
- Spider boss + 500 HP
- DEFCON 3 got + 1 more day
- DEFCON 1 got + 2 more days
Bugs:
- some small bugs
- morale bug on Spider boss
- repetitive maps
Loose Ends:
- replace spycam item unlock achievement with final engineer character unlock(the one with searchlights)
FINAL EXTRA CONTENT:
- Mausoleum Boss(DEFCON 3): inspired by ... can you guess the movie's inspiration + easter eggs? This map contains a big seek & destroy battle between your squad and an ancient evil, in addition to this you will also need to fight a mini-boss inspired from another famous zombie movie.
- Junkyard Boss(DEFCON 3): Flesh started growing on top of broken cars and started assimilating the junkyard turning it into a real obstacle course. Destroy it now or face the consequences later.
- Ambush 1 scenario(DEFCON 1): you must run through a DiscoClub building while being pushed from behind by a large swarm of infected
- Ambush 2 scenario(DEFCON 1): you are ambush from both sides and you must choose the direction you want to push in.
NOTE:
Please understand that such big updates may cause some new bugs, but don't worry, we are here. Report all critical bugs and we will fix them.
We also have many news regarding our brand but we don't want to end with bad news so we will keep the reveal for a later time.
We hope our game gave you a unique experience and will make more players happy in the future.

Regards,
Cristi P. - 16 BIT NIGHTS