Released
Jul 27, 2026
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    GunBang - Patchnote 1.10

    Adjusted: Added prestige skins (1-5) for the next 12 weapons. Deleted the small stun on enemies after being hit, so they don’t fall behind after attacking. Crosshair is now saved after any crosshair change in the customization shop. Minor visual tweaks in the GUI. Tweaked enemy h

  2. Developer post

    GunBang - Patch Notes 1.09.02

    Patch Notes 1.09.02 Adjusted: Reworked weapon picking screen. New: New upgrade - Bonus Ammo : Gives you 10% bonus ammo. New upgrade - Faster Meditation : When standing still, you heal 1 HP per second. New upgrade - Stronger Meditation : Increases your meditation effectiveness by

  3. Developer post

    GunBang 1.09 - Weapon Prestiges

    Patch Notes – New Weapon Prestige System New Feature: Weapon Prestige System Introducing the new Weapon Prestige System ! Earn experience points by defeating enemies to level up your weapons. Each weapon has its own unique Prestige level, allowing you to specialize and grow stron

  4. Developer post

    GunBang - Patchnote 1.08

    Patch Notes 1.08 Adjusted: Money Box from Steroids Aid is now back but nerfed from 3/4/5 coins to 1/2/3 coins. New: New difficulty system introduced; now there are 10 difficulties to unlock through your gameplay! Roll cooldown is now displayed near HP. A few stats are now showing

  5. Developer post

    GunBang - Patch notes 1.07

    Adjusted: Redesigned class choose screen. Redesigned arena choose screen. Redesigned classes codex screen. Redesigned enemies codex screen. Redesigned shop screen. Redesigned customization screen. New: Roll cooldown is now displayed near HP. You can now instantly choose a class a

  6. Developer post

    Patch Notes 1.05.5

    New: Added new observers on all maps except the Lab. New upgrade - Max Summons: Increases max summons by 1. New upgrade - Summon Damage: Increases summon base damage by 20%. Added Bosses to the codex. Added weapon unlock notification at the bottom of the screen. Fixes: Fixed a cr

  7. Developer post

    GunBang Patch Notes 1.05.02

    Patch Notes 1.05.02 New: Added new observers on all maps except the Lab. New upgrade - Max Summons: Increases max summons by 1. New upgrade - Summon Damage: Increases summon base damage by 20%. Fixes: Fixed a crash on the Chaos map when hit by a shuriken. Corrected the descriptio

  8. Developer post

    Patch Notes 1.05.5

    New: 1. You can now use the Escape key to navigate through the menu. Fixes: 1. Bow drops now correctly unlock the bow. 2. Crosshair settings now load properly when entering the customization menu. 3. Fixed crosshair issues on several maps. Let me know if you'd like any further ad

  9. Developer post

    GunBang - Patch Notes 1.05

    Patch Notes 1.05 Added a new upgrade type – Curses! Cursed Damage: Gain +50% bonus damage at the cost of -50% bonus attack speed. Cursed Legs: Reduces movement speed by 60%, but increases attack speed by 50%. Cursed Hands: Reduces attack speed by 60%, but increases movement speed

  10. Developer post

    Patch 1.04 fix

    Hi! Big thanks to "Shockwave" for sending me crash! All crashes related to attacking bosses/enemies should be fixed!

  11. Developer post

    Patch Notes 1.04 - Auto aim rework

    Auto-Aim Rework & Balance Changes: In this update, I’ve completely reworked the auto-aim system to improve accuracy and consistency across all weapons. Additionally, several balance changes have been made to enhance gameplay. Check out the details below! Fixes: Reworked auto-

  12. Developer post

    GunBang Patch Notes 1.03

    Hey everyone! The 1.03 update brings some exciting changes, including a full input rework, a fully functional Linux build, and a few smaller updates. Check out what’s new: Instant upgrade purchases – You can now instantly buy upgrades with a right-click on the mouse or RB on the

  13. Developer post

    GunBang Patch Notes

    Hey everyone! I’ve been hard at work improving GunBang, and I’m excited to share the latest update with you all. Here’s what’s new: Added damage text for fire element – You’ll now see damage numbers when hitting enemies with fire element. Added immunity time during rolling – Roll

  14. Developer post

    Patch 1.02 Fix

    1. Fix for major crash problem while hitting boss with few weapons. Thanks to skockwave for reporting!

  15. Developer post

    Patch 1.02 fixes

    Thanks ShockWave and -=Eye of the Sun=- for reporting bugs! 1. Fixed potential crash with cursour 2. Fixed screenshakes and screenshakes slider 3. Fixed crash when player uses gamepad in settings

  16. Developer post

    Patch note 1.02

    1. Fixed a bug where bosses were impossible to defeat. 2. Buffed enemy HP scaling for increased difficulty. 3. Updated the font for improved readability. 4. Resolved an issue where the LaserGun only dealt damage once. 5. Corrected several bugs in upgrade descriptions. 6. Made min

  17. Developer post

    Patchnote 1.02

    1. Fixed bug where bosses were impossible to kill 2. Buffed enemies hp scalling 3. Changed font to more clear one 4. Fixed lasergun dealing damage only once 5. Fixed some upgrades description bugs 6. Minor UI changes 7. Minor bug fixes

  18. Developer post

    Patchnote 1.01

    1. Added new SFX to weapons 2. Rebalanced hp scalling for enemies 3. Fixed farm boss not taking damage 4. Fixed bug with aura 5. Fixed bugged coin pickup sound 6. Fixed crash on few bosses some minor fixes