New:
- Added new observers on all maps except the Lab.
- New upgrade - Max Summons: Increases max summons by 1.
- New upgrade - Summon Damage: Increases summon base damage by 20%.
- Added Bosses to the codex.
- Added weapon unlock notification at the bottom of the screen.
Fixes:
- Fixed a crash on the Chaos map when hit by a shuriken.
- Corrected the description of Fire Hands.
- Fixed crashes related to summons.
- Fixed a crash in the camp.
- Fixed some descriptions from upgrades.
- Fixed crash related to flying elements.
- Summon archers have been rewritten and should work much better now.
Balance:
- Turret base attack speed reduced from 3 -> 1.
- Fire Hands base damage reduced from 1 -> 0.2.
- Aid on Steroids: Boxes bonus nerfed from 2 -> 1.5 removed coins box.
Weapons Changes:
- Pistol: Base Damage nerfed from 2.25 -> 2 Ammo increased from 8 -> 14.
- Sniper: Base Damage nerfed from 3 -> 2 Attacks per second buffed from 0.5 -> 1.
- RPG: Base Damage nerfed from 5 -> 2.
- Shotgun: Base Damage nerfed from 2 -> 1.
- M4: Base Damage nerfed from 3 -> 2.
- Fire Hands: Base Damage buffed from 0.2 -> 0.5.
- Phantom Disruptor: Attacks per second buffed from 1 -> 4.
- Knife: Base Damage nerfed from 1 -> 0.25 Attacks per second buffed from 1 -> 2; Bullets increased from 0 -> 20.
- Sticky Bomb: Ammo increased from none -> 5.
- Turret: Base Damage buffed from 2 -> 2.5.
- Summoning Wand: Base Damage nerfed from 2 -> 1.5 Max summons nerfed from +3 -> +2.
- Chainsaw: Base Damage nerfed from 1 -> 0.5 Attacks per second buffed from 3 -> 4 Fuel increased from 180 -> 220.
- Nailgun: Base Damage buffed from 0.6 -> 0.8 Attacks per second nerfed from 6 -> 5 Ammo increased from none -> 80.
- Double Axe: Attacks per second nerfed from 1 -> 0.5.
- Laser Glasses: Attacks per second buffed from none -> 6 Ammo increased from none -> 240.
- Magic Fist: Base Damage nerfed from 2 -> 1.5.
- Rapier: Base Damage nerfed from 2 -> 1 Attacks per second nerfed from 2 -> 1.
- Historical Gun: Base Damage nerfed from 2 -> 1.5 Attacks per second buffed from 3 -> 4.
- Poison Nova: Delay reduced from 5 sec -> 3 sec.
- Molotov: Base Damage nerfed from 1 -> 0.2.
- Staff of Sun: Base Damage nerfed from 1.5 -> 1.
- Bow: Base Damage nerfed from 4 -> 3.
- Firesword: Base Damage nerfed from 3 -> 2.
Changes:
- It’s now impossible to roll a damage upgrade while using a summon weapon.
- Summons now scale with summon damage instead of regular damage.
- Companion speed upgrade has been renamed to Summon Speed and now affects both companions and summons.
- Flying Fire Element can now stack up to 3.
- Removed piercing from the Boomerang.
Thanks for playing and for all your feedback! Let me know how these changes feel, and keep the suggestions coming. See you in GunBang!