Update 1.3.5
Alt-Fire on calendar menu for metrics I'll make it pretty in a few updates. This should initiate the tracking so we can draw some graphs etc. later. Infinite Bliss ✨

Developer posts and news about this game.

Alt-Fire on calendar menu for metrics I'll make it pretty in a few updates. This should initiate the tracking so we can draw some graphs etc. later. Infinite Bliss ✨

Major changes to the underlying engine, please let me know if you run into bugs I will be on standby to address them. Performance issues fixed. The falling off the map bug should be resolved now. New sounds for the blackout enemy. Infinite Bliss ✨

hey how's it going? thank you for all the kind messages and feedback on the new gamemode! glad you are all enjoying your time with tamashika-san 🙏 got another update ready! TIMELINE SHIFT new enemies and traps starting Sunday (08/23) watch out for SNIPERS! landscaping, level arc

Chat... What timeline is this?! You see, I forget sometimes. Right, Accelerate Mode - I hope you've been enjoying the new daily level which loops in on itself, each lap making you faster for peak flow states! This update also comes with new segments in Transcend mode. Jumpads and

the last update was missing some landscaping additions which are included now in this update! looking at new enemy types later this month, stay tuned! infinite bliss ✨

- CRT filter - brightness adjust menu - fixed UI scaling on smaller screen resolutions Infinite Bliss ✨

HOTFIX for pill powerups not working properly in Ascend Mode in today's level which made it unplayable. Thank you so much to the community for helping me identify these bugs 🙏 Apologies for the suspension in flow 🙇♀️ Infinite Bliss ✨

- fov slider - bell animations, hud ui updates - no reticle option in new overlay setting (no!) - čeština localization compliments of Anton 🙏 - new game mode, shiruken saturdays and village biome with 50+ new level segments opens July 9th Infinite Bliss ✨

- fixed invisible wall issues on 4/6 & 10/6 - potential fix for music not playing in some special cases (shuffle now at 2 minutes) - end game credits now skippable - portuguese translation courtesy of Gyodesis 🙏 - other changes that might show up as little unexpected surpris

- fixed invisible wall issue in today's level - new calendar menu - dingbat webdings aah type menus ❀ Infinite Bliss ✨

- fixed issue where lifted items didn't reflect in inventory (now recovered evenly) - extra items now show in boxes next to shelves - shiruken hits now respect combo system - adjusted screenshake values - under the hood changes to accommodate new content. SOON™®! Infinite Bliss ✨

- new 15µg dosage option, lower dosage adjusted for muted colors and better contrast - new track Soul Bird by Adam Nash of Outerstates Band ! 🎶 - russian localization (thanks to wafflesyrup 🙏) - unique daily placements & improved visibility for item pickups 🎁 - items now a

- players on less performant hardware reported some issues with invisible walls and a delayed generation of level segments, now fixed - lots of performance issues addressed, hopefully she will hiccup less now - fresh landscaping on levels, more grass and flowers for your viewing

- changed the update numbering scheme 😅 - time travel menu on altar - new bell collectable - item pickup visibility improved - sample tracks in vibe menu - max butter lamps up to 18 - uzi and shiruken game feel adjusted - graphics update, better shadows, more contrast - technica

- fixed uzi sound persisting after switching weapons - polish localization thanks to Hakonneko 🙏 - recovered streak combo gunshot sounds that were removed in a previous update Infinite Bliss ✨

- fixed issue where butter lamps would only show after you picked two of them New content unlocks May 10 with more updates to follow after will keep y'all posted! Hope you're flowing well with Tamashika and remember to take breaks and drink lots of water, she's intense. Infinite

- fixed issue where homing hearts would de-spawn on segment recycle - awaken 7 now awards heart instead of pill some changes to internals here, if you find any new other issues please let me know 🙏 Infinite Bliss ✨

- hitscan improved to allow targeting enemies that are only partially visible - late-game crash fixed (thanks to イ"/≠ for helping troubleshoot this) - ukrainian localization (compliments of Zakharii Mykhalskyi (CsyeCok of Sykhiv)) Build is ready for new content, more updates soon

This update naming scheme has got to go. The first enemy of the level will not move, unless it is a charger. Hearts no longer spawn in tunnels after all secrets are collected. Dynamic tracks now return to the first loop on exiting and entering the level. Thank you to the very ent

decoupled system time dependency fixed crash on leaderboard type selection scroll forced into landing menu on application focus if date is changed Leaderboards that were populated in the future have been wiped. Infinite Bliss ✨