Patch - 0.8.2 M (Bugfix)
Bugfix Fixed bug where having multiple characters in close proximity over different building or Z level floors made it unable to exit or enter building. (Thanks Quilnux)

Developer posts and news about this game.

Bugfix Fixed bug where having multiple characters in close proximity over different building or Z level floors made it unable to exit or enter building. (Thanks Quilnux)

GAMEPLAY Navigation is enabled when you are in the Dungeon. All pins in the dungeon floor you are located all displayed on the right. Click star icon to toggle navigation arrows with distance. You can to add pins on the map. Use them wisely to navigate the dungeon. Supports max z

GAMEPLAY Improved keybinding system. Buffed Gem of Powers give more EXP, little more than Double. Nerfed sprint's movement bonus by 12% Sprint depletes more energy while you are in combat. Movement drains more nutrition and increases hunger, thirst, fatigue while in combat. Monst

GAMEPLAY Shaders are now available for the Windows build. You can enable or disable them in the SETTING-GRAPHICS window. You can teleport between Shrines you lit as waypoints using the Soulash item. Mage NPCs now sell Soulash. Known Mage locations. Southride Inn in Northriding. A

0.8.2 I GAMEPLAY Soap is now required to raise pets' Hygiene above 100. Minimap support for The Dungeon. Custom map pins. Fishing and Mining now increase the Luck skill. You can now give Gems of Power to your pets. Pets can now learn the Enrage and Ghost Shot perks. Pets with the

0.8.2 H GAMEPLAY Forging ingots now requires 1 pile of ores instead of 9 individual ores. You can keep selling items to NPCs when they run out of gold. You won't receive gold, but you can still get rid of items from your bag. Actions using D20 checks now display the result. Pets

0.8.2 G GAMEPLAY Crafting stone and iron nails now gives 4 nails instead of 3. Unlocking now uses both Cunning and Crafting skills. Pets now show their current coordinates in the Character window. You can now wash your pets. BUG FIX Fixed incorrect item layer orders for interacti

0.8.2 F GAMEPLAY Nerfed rain coverage and duration. Schools of fish now regenerate over time. The Builder enchantment now increases your crafting skill as well. BUG FIX String drops now receive bonuses from the Farmer enchantment and Luck. Fixed an issue where building new chests

0.8.2 E GAMEPLAY Workstations now work continuously if they have result slots and materials available. Blacksmith NPCs offer repair service. NPCs now react to you stealing stuff. BUGFIX Fixed food and crops not growing and rotting correctly. Fixed critical bug with chunk simulati

0.8.2 D GAMEPLAY Monsters spawned from Shrines become stronger as you go deeper into the dungeon. Monsters spawned from Shrines have a 50% chance to spawn as Elites. BUG FIX Fixed a bug where the Butcher window's Loot list did not work correctly with Elite monsters. Fixed the fur

GAMEPLAY Soap restores more Hygiene points when washing. Washing continues until you reach the Hygiene limit. BUG FIX Snowfall now occurs when the temperature is -4 or below. Fixed a bug where opening the tab for a tamed creature crashed the game. Fixed a bug where Stone Hammer a

GAMEPLAY You can wash yourself using a well, fountain, or waterskin. Added an option to require holding Shift to interact with objects. BUG FIX Fixed a bug where resting resumed an existing interaction. Fixed other bugs that happen with having multiple tasks around. Fixed autoatt

GAMEPLAY You no longer need to hold the Shift key to interact with objects. PERFORMANCE Further optimizations for low-spec PCs. BUG FIX Fixed a bug where a custom party name did not apply in a new game.

0.8.2 Beta GAMEPLAY New 100+ POIs have been added to the game. 3 New Storyteller Modes. The Ascended - Normal gameplay. The Exiled Mother - Peaceful mode without permadeath or Calamity event taking over the world. The Mad Lich - Challenge mode where you can only save the game at

Reverted the update that caused the game to crash upon boot.

#GAMEPLAY Now equipments you wear are fully rendered visually! Line of Sight takes in account of objects that can block sight. Line of Sight is enabled in ground levels and indoors as well(It previously only enabled when player is in underground). 'Cunning' skill replaced dodge s

#GAMEPLAY Added "Autoattack Mode" in the setting. Default behavior as before, autoattack hits everyone. Disable autoattack completely. Autoattack will only land onto hostile enemies and ignore NPCs, animals and monsters from neutral/friendly/ally factions. You can still attack an

#BUGFIX Fixed the bug where installing prosthetic to crippled limb threw an error. #GAMEPLAY Fur earmuffs now occupy hat slot instead of trinket slot.

#BALANCE Reduces movement speed by 1/3 when you are in autoattack animation. #GAMEPLAY Backpack and Hamper can change colors like chests do! You can nurse animal, monster, people at any time to heal HP. #UI Always display task icon while character is in the middle of task. #BUGFI

#GAMEPLAY Seasonal temperatures are applied less harsh when you are in the building or underground. Tamed animals' produce progress bar available in Character Window. This will later improve with simulation update where you want to keep the creatures happy to keep them laying use