Source: Steam Community (opens in a new tab)
#GAMEPLAY
- Added "Autoattack Mode" in the setting.
[ON] Default behavior as before, autoattack hits everyone.
[OFF] Disable autoattack completely.
[ENEMY ONLY] Autoattack will only land onto hostile enemies and ignore NPCs, animals and monsters from neutral/friendly/ally factions. You can still attack animals and monsters in the wild.
#SYSTEM
- "VIEW DISTANCE" option in the setting has been replaced with "/render_distance 0-200" for developer-mode chat command.