Fix
Fixed passive income not saving

Developer posts and news about this game.

Fixed passive income not saving

Fixed sailor interaction bug

Fixed captain not seeing any ships in port. also captais now respawn if you move away from them (so you can hire them fro multiple ships without moving away from that port)

Now you can hire captain for your idle ships so they can make passive income. Find free captains in tavern. Ship will be based in the port it is currently (you can come there any time and take it back) also you will receive your revenue at any trading station once it reaches 300.

Fixed character continuing to move after switching to third-person camera Fixed ship pointing north after reloading

Fixed helmsemen not holding course

Technical update Because of recently discovered Unity engine security problems the game engine is updated to patched version. Also fixed game saving and advancing problems - was caused by dead crewmembers (mostly on player owned idle ships that still had crew)

Added Ponta Delgada port (in Azores) Enlarged coordinate text in map view

Added new ship type - Brig Added field of view slider

Small changes in navigation tab(deviation now needs to be added by degrees and minutes as you could write 1minute as 10minutes - example 4degrees1min should have been 4,01 not 4,1 ) Added cannons Fixed game fps dropping to 1fps near ports. (was caused by ships in port shifting in

Fixed frigate and indiaman cabin colliders - was possible to fall through window Added player character Some fixes to trading and ship UI and cargo calculations Reworked crew navigation on ship to allow for more crew activities

Fixed spelling in navigation tab (latitude named longitude) Fixed map markings working opposite in W and S coordinates (minutes were inverted) Made north star more visible

Added advanced navigation When close to land wind is not affected by wind map and can blow from any direction

Fixed some ports being buried under sand Fixed wind not changing direction Contracts now prefer closer destinations (they still need complete rework)

Added all ports to map, Added more trade goods Trade prices are changed

Moved handheld compass position to center of player Mooring lines can now be adjusted from both ends Added options to turn off global and water reflections - increases frames Also improved water reflections Anyone having fps problems near ports try turning off reflections

Increased ship inertia

Ship weight sometimes on reload was changing sometimes resulting in overweight, Changed that it is not saved but calculated every time from actual cargo. Added crew animations

Added commands to sailors talk section When sailors get tired they just go rest and are no longer unassigned from corresponding shift Turns out wind directions indeed didn't change in one play session (was a bug) now wind directions change every time weather is changing Added pos

Fixed frigate trim change not working Reworked some textures on schooner and sloop Added sailor stats to log