THE BUTLER - Coming Soon
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Claire, the highly anticipated sequel to Ethel , is officially about to go live! Step into a haunting, story-rich world filled with tension, puzzles, cinematic cutscenes, and full voice acting. You’ll uncover hidden secrets, survive intense chase sequences, and piece together a c

In this update, I've focused on polishing the moment-to-moment experience without softening the edge that makes this game.. Here's what's new: Key Item Notifications No more guessing what you just picked up! Whenever you acquire a key item, an on-screen prompt will now briefly de

🎬 Watch the Official Release Date Trailer for Claire! The wait is almost over. Claire, the spiritual sequel to Ethel , is nearly here, and it's scarier, deeper, and more intense than ever. In this new trailer, get a glimpse of the atmosphere, puzzles, and horrors that await you

Claire – Release Date Trailer Launches May 17th It’s almost time. Claire’s Release Date Trailer drops on May 17th, and you won’t want to miss it. This intense horror experience follows the story left behind in Ethel and brings new gameplay mechanics, scares, and story depth. The

Resolved an issue where some players could become stuck in a note widget. Pressing now pauses the game, replacing the key functionality.

- Numbers to the code are now more visible, even if the player isn't looking directly at them.

- Added 1 NEW jumpscare. - Place Parentheses around important key information in notes. - Fixed a bug that allowed player to type inside the text box of notes.

- Fixed Options Menu in Main Menu bugging out and not working. - Fixed issue where not everything was being localized.

What's in the Update? - Checkpoint save feature added - Increased number of scares - Multi-language support integrated - Reduced reading in notes by 50% - Improved optimization for smoother gameplay - Enhanced visuals for a more immersive experience - Upgraded lighting for better

Hello! ːsteamhappyː The New Update was a success and looks great! Everything is working accordingly! I have a few players running some test on it for me right now as I work on the Steam page for the sequel . I'm pushing to get it released by the 20th of this month. Stay with me a

Dear Players , Before you hit that " Buy " button, I wanted to share some exciting news! A major update is on the horizon, set to dramatically enhance your gameplay experience. I'm talking about: Checkpoint Save Feature : ✔ Need to take a break from soiling your pants? Reach one

After the overwhelming support and encouraging feedback for my debut game, Ethel, I am fueled with even greater determination to embark on new projects. The art of storytelling within games captivates me like nothing else. If you're interested in keeping up with the making of the

- I updated the game to provide players with more guidance through player dialogue, aiding them in better understanding their next objective.

- Provided players with more guidance through player dialogue, aiding them in better understanding their next objective.

- Fixed a bug that caused player dialogue to remain on screen for a long period of time after interacting with certain items. - Fixed the lighting making it easier for players to navigate and see.

Although the updates are functioning correctly, they are not being applied UNTIL the player logs out of their Steam account and then logs back in. The update will then commence.

Experienced players will readily discern the alterations within the game, whereas newcomers will likely find the gameplay less laborious.

Some players may have noticed varying levels of darkness in the game, which was caused by a malfunction with the fog during the final stages of development. The fog was intended to enhance lighting effects and brighten the game. Despite efforts to rectify the issue by adjusting t

I've streamlined the game mechanics to reduce tedium and minimize the need for excessive back-and-forth retrieval of items. My aim is to enhance the overall experience for both existing players and those considering purchasing the game. Thank you for all the support.