Major Update — Patch Notes v0.15.0
Hello, Overriders! Thank you for all your continued support and feedback! After a focused development cycle, Version 0.15.0 is now live . This update introduces Graphics Settings, new soundtrack additions, and a brand-new Title Screen . Here are the details: New BGM — "Old Town"
Hello, Overriders!
Thank you for all your continued support and feedback! After a focused development cycle, Version 0.15.0 is now live.
This update introduces Graphics Settings, new soundtrack additions, and a brand-new Title Screen. Here are the details:
New BGM — "Old Town" Theme
Includes:
BGM — Normal Combat
BGM — "Sakyo" Boss Battle
BGM — Elite Encounter
New Game Launch Screen
Replaced the original launcher interface with a newly designed main menu screen.
New Graphics Settings
Players can now toggle graphics settings between: Ultra, High, Medium, Low, and Smooth. (Currently, the game must be restarted for settings to take effect.)
New & Optimized Story Dialogue
Added story dialogue related to the "Sakyo" stage.
Optimized existing story dialogue.
Optimizations & Bug Fixes
Optimized the combat experience for Sakyo
adjusting character controls for enhanced smoothness.
Fixed bugs where certain BGMs played overlappingly or failed to play at all.
Fixed a bug with the combat plugin "Time-Lag Pulse": Affected targets will now immediately detonate the damage stored by the previous Stasis Pulse Bomb. Additionally, its duration against bosses has been adjusted to 50% of that against normal targets.
Added prompt dialogue for Phase 2 of the boss battle.
Thank You
As always, thank you for playing Overrider.
Your feedback and support continue to shape the game.
Feel free to share your thoughts on this update in the Steam Community — we’re always listening.
More content is on the way. Stay tuned.
— Overrider Dev Team



