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Major Update — Patch Notes v0.12.0

Hello, Overriders!

Thank you for all your continued support and feedback! After a focused development cycle, Version 0.12.0 is now live.

This update not only introduces the brand-new stage theme “Chiyo Laboratory”, but also adds more [Gemini Chips] and a wide variety of new build options. Check out the full patch notes below:


New Build Content

  • 9 New Combat Plugins

    • Energy Infusion

    • Vector Bit

    • Disorder Protocol

    • Trait Bonus

    • Ultimate Surplus

    • Time-Lag Pulse

    • Resonance Beacon

    • Zeroization Protocol

    • Supply Pod

  • 12 New Enhancement Chips

    • Escape Coin Shield

    • Zero-Interest Credit

    • Coin Thief

    • Premium Extraction

    • Paid Refresh

    • Ring Arc

    • Trait Overload

    • Trait Cashback

    • First Strike Incentive

    • Breakpoint Frenzy

    • Random Flicker

  • 1 New Override Core

    • Drone – Coin Scatter

  • 9 New Gemini Chips

    • Singularity Pulse

    • Jackpot

    • Four-Shaku Shell

    • Evasion Grenade

    • Trait Drain

    • Charge Regeneration

    • Explosion Amplifier

    • Blast Reassembly

  • The player level cap has been increased from Lv. 50 to Lv. 60, and some of the newly added builds will unlock at higher levels.


Art Assets – Stages

  • New Stage Theme — “Chiyo Laboratory”

    • The brand-new Laboratory theme has now replaced the original Old Town theme as the current fourth stage environment.

    • The Old Town theme has been temporarily removed, but it will return alongside the introduction of Stage 5 in a future update. Stay tuned!

  • Other Environment Improvements

    • Added missing reward-claim scene assets across previous stage themes

    • Adjusted scene lighting; characters now appear brighter and clearer

    • Added Ambient Occlusion (AO) effects for improved environmental depth

    • Reworked water rendering by replacing planar reflections with reflection probes, significantly improving performance in certain scenes


Bug Fixes & Gameplay Improvements

  • Significantly reduced recovery time after landing from jump attacks, allowing smoother attack chaining

  • Improved excessive end lag on certain skills after use

  • Training Mode: Adjusted the levels of newly added plugins in Free Training

  • Re-enabled V-Sync.

    (V-Sync had previously been disabled and the frame rate locked to 60 FPS due to crash issues. Now that the GC-related problems have been resolved, V-Sync has been restored.)

  • Fixed UI bugs in the Training Mode interface


Thank You

As always, thank you for playing Overrider.

Your feedback and support continue to shape the game.
Feel free to share your thoughts on this update in the Steam Community — we’re always listening.

More content is on the way. Stay tuned.

— Overrider Dev Team