Drone Break

James H. Van der Meulen · Trash Vomit Studios

Released
May 30, 2024
Platforms
Last updated
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Updates & announcements

15 posts
  1. Developer post

    Alteration Update

    drastically changed the look of the game Added control type selector and the appropriate prompt sprites for Steam/Xbox, Playstation and keyboard controllers optomized the game's loading by reducing and/or eliminating many large sprites for quicker load times and toward eliminatin

  2. Developer post

    Drone Break Redemption Update Part 04

    Game Version 1.5.3.0 includes: removed high speed updating within all stages, character, enemy and hazard behaviors to a more precise system which helps optimize the game's performance temporarily removed all hazard rain functions from all Stage to be taken aside a looked at more

  3. Developer post

    Drone Break Redemption Update Part 03

    Health Drop Containers now randomly spawn to allow the player to potentially collect health more often Removed player damage animations Reworked how every spawner functions Adjusted Smoke pillars to be smaller in date size in MB added player function to cancel jump float by press

  4. Developer post

    Drone Break Redemption Update Part 02

    This Game Version 1.5.1.0 update includes adjusted Hunter Spawns for the Brutal Mode The player's laser beams do not collide with ground terrain any longer The player can now destroy Laser Machine Gun Rapid Fire Turrets added parallax to many backgrounds Fixed audio track overlap

  5. Developer post

    Drone Break Redemption Update

    Completely revamped the control of the Alien Drone for a more fluid, responsive control Attacks are no longer delayed when taking damage Added a few new player animations for the Alien Drone Refined every sprite for a more crisp graphic style Drone Break now has built in DPI awar

  6. Developer post
  7. Developer post

    Resolution Patch

    -Display adjustment to fit different size monitor screens

  8. Developer post

    Arrow Key Navigation Patch

    -Added the optional ability to use keyboard arrow key input to navigate all menu & map screens -also made a few other subtle adjustments

  9. Developer post

    Fixed Mode Select Bug

    Fixed bug created on the Day 02 update where new players were unable to select game mode which prevented them from starting the game. New players can now select a game mode again and start the game.

  10. Developer post

    Day 05 Patch

    -Changed the sprite design for the missile turrets -Added flicker effect to menu display sprites -Added indication flicker to certain menu selection screens when selecting an option -Adjusted enemy alien snipers shot rate -Added 2 new achievements

  11. Developer post

    Day 04 Patch

    -fixed permadeath problems -fixed unjumpable gaps in Stage 02 -Improved overall game performance -made various sprite adjustments in certain menu screens -added to game's Stage 01 intro cutscene

  12. Developer post

    Day 03 Patch

    -Added to the aesthetic design of Stages 07 & 08 -Changed all of the bookshelf sprites -Fixed issue where the game-time did not display in the ending finish stat screen -Added more frames of animation to the poison (green) hazard pools and the shallow blood (red) sea sprites

  13. Developer post

    Day 02 Bonus Patch

    -Added to the level design of Stage 26 -Adjusted the Stage 26 & 27 Bosses -Adjusted obliteration sound for the Weird Blood Creatures -Adjusted some SFX for a few specific sound triggers -various minor adjustments

  14. Developer post

    Day 02 Patch

    -Evolved Stage 14 designs -Added to the Stage 03 design -Expanded Stage 13 Elevator version design -Tweaked Stage 14 Boss -Tweaked Stage 03 Boss -Adjusted Orb Mine behavior -Removed Death Sentry's ability to push the player around on contact -Adjusted parallax for Stage 26 backgr

  15. Developer post

    Day O1 Patch

    -Fixed Save Display on first starting the game when switching between save files (also, will not lose save file progress) -Fixed Game Mode Description panel when first choosing game mode -Fixed Audio Bug when battling Stage 08 Boss -Changes to Stage 09 Boss & Stage 10 Boss -C