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Drone Break Redemption Update Part 04

Game Version 1.5.3.0 includes:

  • removed high speed updating within all stages, character, enemy and hazard behaviors to a more precise system which helps optimize the game's performance

  • temporarily removed all hazard rain functions from all Stage to be taken aside a looked at more closely for a better implementation in a later update

  • reworked the function of the hologram drone ability

  • replaced the functions which trigger boss battles for every scene

  • Optimized the size and function of rising smoke and rising toxic smoke for better performance

  • adjusted how some backgrounds load in

  • optimized how the game is programmed by swapping, altering, changing and/or removing many various functions under the hood

+Prior Update Game Version 1.5.2.0

  • Health Drop Containers now randomly spawn to allow the player to potentially collect health more often

  • Removed player damage animations

  • Reworked how every spawner functions

  • Adjusted Smoke pillars to be smaller in date size in MB

  • added player function to cancel jump float by pressing down ('S' on the keyboard)

  • adjusted scaffolding platform functionality

  • adjusted collisions for solid blocks and semi-solid blocks

  • audio now completely stops when transitioning into a Stage

+Prior Update Game Version 1.5.1.0

  • adjusted Hunter Spawns for the Brutal Mode

  • The player's laser beams do not collide with ground terrain any longer

  • The player can now destroy Laser Machine Gun Rapid Fire Turrets

  • added parallax to many backgrounds

  • Fixed audio track overlap bug that caused the game to crash when audio overlapped too many times over transitioning many scenes

  • adjusted "Press any Button" text

  • removed blood rain function from the Corrupted Depths stages because they led to a frame rate problem

  • Health containers are now nullified when leaving the screen bounds

  • Adjusted layering for the Wasteland Ruins Stages

+Prior Update Game Version 1.5.0.0

  • Completely revamped the control of the Alien Drone for a more fluid, responsive control

  • Attacks are no longer delayed when taking damage

  • Added a few new player animations for the Alien Drone

  • Refined every sprite for a more crisp graphic style

  • Drone Break now has built in DPI awareness for better more crisp display of graphics / better visuals

  • Allows for better display performance on 4K screens and/or screens with larger resolutions

  • completely replaced the space backgrounds

  • Replaced the moon backgrounds

  • changed how some text is displayed

  • refined the intro and title screen

  • adjusted the player damage functionality

  • fixed the prone crawling to function as intended

  • darkened the background of every stage so the player can better see what is going on

  • fixed bugged snipers that caused the frame rate to drop in levels with too many snipers. The frame rate

  • optimized the game's inner working and improve overall loading times for a more quick and snappy game and gameplay

  • Replaced the Scaffolding Sprite with a new sprite that better fits the game

  • Replaced most of the terrain sprites with updated, more detailed versions

  • Changed how the in game volume control functions