Milo

Coming soon

rat cream games · Yarrawah Interactive

Planned release
Oct 29, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Milo's Early Access Release Date Announcement & Demo Disabled

    The release date for Milo Early Access Steam launch is officially set for October 29th . With that, I've also disabled the demo. I just don't have enough time and energy to update it and finish the game. Thanks for your patience! Over the last several months, the game has changed

  2. Developer post

    Good & Bad News

    I'd like to thank you all again for supporting my game. I'm going to keep this short out of respect for your time as well as mine. I know if I try to write something witty/interesting I'll wind up spending far too much energy that could be spent on developing Milo on this fine mo

  3. Developer post

    The Future of Milo

    TLDR: The demo sucks but we're fixing it I want to extend a heartfelt 'thank you' to everybody who has played Milo and supported this crazy dream of mine. Four years ago I decided to make a game instead of growing up (I'm now 37 years old smh). But the joke is on me because I gre

  4. Developer post

    Milo STEAM NEXT FEST DEMO Update!

    STEAM NEXT FEST DEMO IS LIVE! Next Fest Update is LIVE: New Characters, Perks, and a Revamped Economy! We are thrilled to announce that Milo is part of Steam Next Fest October 2025! To celebrate, we've just pushed a new update to the demo based on your incredible feedback. We've

  5. Developer post

    Milo Demo Update 1.9.25

    Milo Demo Update 1.9.25 - You can now use secondary abilities while ADS’ing (grenade, knife, etc.). - Pop Corpse ability is now a separate ability and has been reworked. - Pop Corpse is powered by “Cream.” Cream is restored when rats eat bodies, and the amount of Cream can be see

  6. Developer post

    Leaderboard Wipe and Development Update!

    Thank you all for playing and supporting Milo . It’s been amazing to see so many people try out the demo and share their feedback. The kind notes and messages we’ve received on Instagram and TikTok mean a lot, and it really does feel like a dream come true to be sharing this game

  7. Developer post

    Milo Demo Update v1.9.11

    Milo Demo Update v1.9.11 - persistent bones no longer cast shadows - DLSS implementation fixed - AA is locked to TSR when using DLSS - lowered the max amount of persistent bones and gibs - lowered max cultists to 25->20 - fixed ghosting artifacts that happened to the sky/cloud

  8. Developer post

    Milo Demo Patch v1.9.7

    Milo Demo Patch v1.9.7 - sprint no longer cancels reload - lowered magnitude of special physics actor - adjustments to thompson muzzle fx and sfx - adjusted gibs, added persistent bones - added debris sfx from explosions - night is now longer than day

  9. Developer post

    Milo Demo Update v1.9.3

    Milo Demo Update v1.9.3 - you can now use ADS ability to cancel and transition out of a Sprint - re-added discord and wishlist buttons in front-end menu - adjusted post process settings for performance and quality - improved wall-buy UX - adjusted some fonts/materials in UI - fix

  10. Developer post

    Milo Demo Update v1.9.2

    Milo Demo Update v1.9.2 - increased player walk speed 300->375 - fixed bug that would prevent completion of 'Kill in Order' challenge - removed artillery strike, will probably introduce something similar soon - fixed a bug that would make basketball minigame never return weapo

  11. Developer post

    Milo Demo V1.8.12 Patch

    **Milo Demo V1.8.12 Patch** - lowered kar98 fire sfx - decreased frequency of certain cultist groan sfx - changed weather settings in lobby background level - lowered the default motion blur amount - cultists should no longer sashay sideways to barriers, some animations should pe

  12. Developer post

    Milo Demo V1.8.3 Patch

    Milo Demo V1.8.3 Patch -popped/eaten corpses now spawn perma-blood -reduced smoke opacity from particle systems -increased spread of "fake" PPSH FX -increased the amount of points you get from hits and kills -lowered cultists health scaling -fixed some issues with cultist entranc

  13. Developer post

    Milo Demo Patch v1.8.1

    Milo Demo v1.8.1 -lowered thompson recoil -gore/fx improvements -fixed bug where 'follow orders' UI did not display correctly -players are no longer blinded by explosions caused by powerups -physics impulse added to gibs and bodies when shot at -randomized the scale of gibs -clas

  14. Developer post

    Milo Demo v1.8.0

    Milo Demo v1.8.0 Update -dramatically reduced amount of decals on cultists 100->20 (per cultist) -lowered PPSH fire sfx volume -new beautiful gib/gore meshes -lots of visual tweak to VFX -re-disabled nanite support on skm's to get morph targets back -re-added rat footsteps-sfx

  15. Developer post

    Milo Demo V1.7.9 Update

    Milo Demo V1.7.9 Update -added launch option for Directx 11 (fixes crashe at launch) -reduced fuse duration for grenade -added killfeed -added onscreen messages -minor weather adjustments/optimizations -slain cultists can now spawn classic max ammo-like powerup -rats now discover

  16. Developer post

    Milo Demo Patch 1.1.7 (Fix for crashes)

    Milo Demo Patch -added launch option to use Directx 11. (helps with some players crashing) - improve cultist AI - change weather particle collision type to distance field - increased the reload speed effectiveness/fixed incorrect text on power-up - increased effectiveness of atta

  17. Developer post

    Milo Demo v1.7.1 Update is Live!

    Congratulations to the top scorers! I love you Milo Demo v1.7.1 Update is Live! Patch Notes: There's honestly too much to specify here. I will go into more detail but here's the big stuff: - Leaderboard Wipe! - PPSH added - fixed some major exploits - Attack speed buff currently

  18. Developer post

    Milo Patch 1.5.21

    -wave will stop spawning when 'follow orders' is completed -barricade fully self-repair when gaining access to bonus room -winning follow orders grants tickets rahter than an extra coin -adjusted some weapon and grenade sfx -adjusted collision on cultists

  19. Developer post

    Milo Demo Update v1.5.19

    **Milo Demo Update v1.5.19** - adjusted rat food collision to stop rats from bumping into them - adjusted cultist spawn system - bleed can no longer carry over after death - cultists now block eachother after barricade entrace - slightly lowered cultist health scaling magnitude (

  20. Developer post

    Milo Demo Update v1.5.8

    Milo Demo Update v1.5.8 Good new and bad news... Good news: Cultists no longer get stuck at the barriers. 'Milo' now has 15,000 wishlists on Steam. So, thank you very much! Bad news: Repairing barriers has been removed from the game for now (including the repair-all-barricades co